Rust Dashboard53,611 playing

SpyExpeditions Development Server

Offline 45.175.114.190:28015 checked 43d ago

moddedoxide

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,349

no region published

7-day average

0

peak –

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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    187/ 225
  4. 4
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    75/ 700
  5. 5
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  6. 6
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    22/ 1000

Quick answers

from the figures on this page

About

Is SpyExpeditions Development Server online, and how reliable is it?

We last saw SpyExpeditions Development Server 43 days 1 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 16 September 2026, when Rust Dashboard first saw it.

Which version of Rust does SpyExpeditions Development Server run?

SpyExpeditions Development Server runs Rust network protocol 2633 and build 162929, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is SpyExpeditions Development Server located?

No region tag comes from SpyExpeditions Development Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 45.175.114.190:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include SpyExpeditions Development Server?

The Rust Dashboard lists that carry SpyExpeditions Development Server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on SpyExpeditions Development Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from SpyExpeditions Development Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is SpyExpeditions Development Server?

At the moment SpyExpeditions Development Server is offline; it last showed 43 days 1 hours ago.

How does SpyExpeditions Development Server rank against other Rust servers?

Ranked #13,349 on the last seven days of player hours, SpyExpeditions Development Server is in the top – of all ranked servers.

Reset times

What is the wipe schedule on SpyExpeditions Development Server?

Too few wipes are on record for SpyExpeditions Development Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 55 days 12 hours ago the current world was made.

Map and rules

What are the rules and settings on SpyExpeditions Development Server?

No gather rate appears in the name of SpyExpeditions Development Server. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does SpyExpeditions Development Server run?

The map is procedural and the game generates it on SpyExpeditions Development Server.

Join

How do I join SpyExpeditions Development Server?

The console in Rust opens with F1, and client.connect 45.175.114.190:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs162929
Build Build 162929 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.