BotWorld Dev
Offline 45.170.75.121:28015 checked 9d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 21:23 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 47/ 500
- 2 121/ 100
- 3 53/ 225
- 4 27/ 700
- 5 4/ 200
- 6 10/ 1000
Quick answers
from the figures on this pageAbout
Is BotWorld Dev online, and how reliable is it?
The server is down at the moment. Its last sighting was 9 days 5 hours ago: BotWorld Dev. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 16 October 2026.
Which version of Rust does BotWorld Dev run?
BotWorld Dev runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is BotWorld Dev located?
There is no region on BotWorld Dev. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 45.170.75.121:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include BotWorld Dev?
The Rust Dashboard lists that carry BotWorld Dev are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on BotWorld Dev mean?
These are the tags BotWorld Dev publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is BotWorld Dev?
The last sighting of BotWorld Dev was 9 days 5 hours ago; it is offline right now.
How does BotWorld Dev rank against other Rust servers?
Player hours over seven days put BotWorld Dev at #15,258, in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on BotWorld Dev?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on BotWorld Dev?
The record holds too few of BotWorld Dev's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 10 days 7 hours ago.
Map and rules
What are the rules and settings on BotWorld Dev?
The name of BotWorld Dev gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does BotWorld Dev run?
The map is procedural and the game generates it on BotWorld Dev.
Join
How do I join BotWorld Dev?
Type client.connect 45.170.75.121:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.