BotWorld Dev
Offline 45.170.73.64:28015 checked 14h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 40%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:49 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer
Is BotWorld Dev online, and how reliable is it?
The server is down at the moment. Its last sighting was 14 hours ago: BotWorld Dev. It was online 72% of the last 6 full days, which is 104 of 144 hours. The first time Rust Dashboard recorded it was 21 October 2026.
Which version of Rust does BotWorld Dev run?
On Windows, BotWorld Dev runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is BotWorld Dev located?
No region is published by BotWorld Dev. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 45.170.73.64:28015.
Lists
Which Rust Dashboard lists and filters include BotWorld Dev?
You'll find BotWorld Dev on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on BotWorld Dev mean?
The game's server browser reads these tags from BotWorld Dev: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is BotWorld Dev?
At the moment BotWorld Dev is offline; it last showed 14 hours ago. Its seven-day average is 0 players, and it reached 1 at the highest. The busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
How does BotWorld Dev rank against other Rust servers?
Ranked #8,946 on the last seven days of player hours, BotWorld Dev is in the top 40% of all ranked servers.
Reset times
What is the wipe schedule on BotWorld Dev?
The record holds too few of BotWorld Dev's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 40 hours ago.
Map and rules
What are the rules and settings on BotWorld Dev?
No gather rate appears in the name of BotWorld Dev. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does BotWorld Dev run?
The game generates the map on BotWorld Dev, which is procedural.
How to join
How do I join BotWorld Dev?
The console in Rust opens with F1, and client.connect 45.170.73.64:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.