Rust Dashboard71,890 playing

Dev Testing Server - Unsecure

Offline 45.129.156.2:28015 checked 1d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

10% full

Mon 15:00Mon 18:00players each hour · 48 hours · UTC

Rank

#5,751

top 26%

7-day average

1

peak 1

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75115:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 9

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:40 UTC4d ago 1 – running 1
Fri 23 Oct, 13:08 UTC4d ago 1 – 1 days 1
Sun 11 Oct, 13:35 UTC16d ago 1 held half 12 days 1
Sun 4 Oct, 12:37 UTC24d ago 1 held half 7 days 0
Tue 22 Sep, 19:01 UTC35d ago 1 halved by day 9 11.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
    672/ 700
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    423/ 475
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
    38/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
    57/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
    224/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
    120/ 150

Quick answers

from the figures on this page

Server details

Is Dev Testing Server - Unsecure online, and how reliable is it?

We last saw Dev Testing Server - Unsecure 42 hours ago. It is offline at the moment. The last 7 full days show 23% uptime, with 38 hours up out of 168. Rust Dashboard logged it for the first time on 20 September 2026.

Which version of Rust does Dev Testing Server - Unsecure run?

Rust network protocol 2635 and build 168909 is running on Dev Testing Server - Unsecure, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Dev Testing Server - Unsecure located?

There is no region on Dev Testing Server - Unsecure. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 45.129.156.2:28015.

Tags, lists

Which Rust Dashboard lists and filters include Dev Testing Server - Unsecure?

These Rust Dashboard lists include Dev Testing Server - Unsecure: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Dev Testing Server - Unsecure mean?

These are the tags Dev Testing Server - Unsecure publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Dev Testing Server - Unsecure?

At the moment Dev Testing Server - Unsecure is offline; it last showed 42 hours ago. Its seven-day average is 1 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 15:00 UTC with an average of 1 players.

How does Dev Testing Server - Unsecure rank against other Rust servers?

Ranked #5,751 on the last seven days of player hours, Dev Testing Server - Unsecure is in the top 26% of all ranked servers.

Wipe schedule

What does wipe day look like on Dev Testing Server - Unsecure?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 67% of recent wipes. When that did not happen, the crowd was below half by day 9.

What is the wipe schedule on Dev Testing Server - Unsecure?

There is no next wipe to predict: Dev Testing Server - Unsecure wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 3 days 21 hours ago the current world was made.

Rules

What are the rules and settings on Dev Testing Server - Unsecure?

The name of Dev Testing Server - Unsecure gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. VAC is off: that is Valve's anti-cheat.

Which map does Dev Testing Server - Unsecure run?

The game generates the map on Dev Testing Server - Unsecure, which is procedural.

How to join

How do I join Dev Testing Server - Unsecure?

The console in Rust opens with F1, and client.connect 45.129.156.2:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.