A Rust Server
Online 43.249.194.92:10675 checked 19m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 26%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
Tue 3 Nov, 04:31 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Tuesday 3 November, 04:31 UTC, in 4d 3h. Every 7 days · medium confidence
Coming wipes
- 4d 3hTue 3 Nov, 04:31 UTC
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 11d 3hTue 10 Nov, 04:16 UTC
- 18d 3hTue 17 Nov, 04:02 UTC
- 25d 2hTue 24 Nov, 03:47 UTC
- 32d 2hTue 1 Dec, 03:32 UTC
- 34d 18hThu 3 Dec, 19:00 UTCFW
- 39d 2hTue 8 Dec, 03:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:46 UTC2d ago | 2 | – | running | 0 |
| Mon 19 Oct, 12:07 UTC10d ago | 1 | halved by day 4 | 7.7 days | 0 |
| Tue 13 Oct, 08:20 UTC16d ago | 2 | halved by day 4 | 6.2 days | 0 |
| Tue 6 Oct, 08:34 UTC23d ago | 2 | held half | 7 days | 0 |
| Wed 30 Sep, 14:31 UTC29d ago | 1 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 21/ 500
- 2 132/ 100
- 3 36/ 225
- 4 10/ 700
- 5 44/ 700
- 6 182/ 215
Quick answers
from the figures on this pageServer details
Is A Rust Server online, and how reliable is it?
A Rust Server is up and taking players now. About 33 hours ago it restarted, judging by the uptime figure it gives. It was online 62% of the last 7 full days, which is 104 of 168 hours. The first time Rust Dashboard recorded it was 24 September 2026.
Which version of Rust does A Rust Server run?
On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is A Rust Server located?
No region is published by A Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 43.249.194.92:10675.
Does A Rust Server run smoothly?
Server fps averaged 67 over the last 48 hours and never dropped below 43. Buildings, deployables and everything else added up to a peak of 94,221 entities. At its highest, it took 3,229 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include A Rust Server?
These Rust Dashboard lists include A Rust Server: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Rust Server mean?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is A Rust Server?
As things stand, 0 players are on A Rust Server, which holds 4 slots. Averaged across the last seven days: 0 players, peaking at 2. It was busiest at 12:00 UTC over the last 48 hours, when it averaged 2 players.
How does A Rust Server rank against other Rust servers?
Ranked #5,787 on the last seven days of player hours, A Rust Server is in the top 26% of all ranked servers.
Wipe days
What does wipe day look like on A Rust Server?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 32 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 25% of recent wipes. When that did not happen, the crowd was below half by day 4.
What is the wipe schedule on A Rust Server?
About every 6.6 days is how often A Rust Server has wiped recently. On Tuesday 3 November at 04:31 UTC the next wipe is due. 2 days 19 hours ago the current world was made.
Map and rules
What are the rules and settings on A Rust Server?
The name of A Rust Server gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does A Rust Server run?
The game generates the procedural map on A Rust Server, size 3,750 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.
How to join
How do I join A Rust Server?
The console in Rust opens with F1, and client.connect 43.249.194.92:10675 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.