Rust Dashboard40,134 playing

Rust Debug Compatibility Test

Offline 42.117.242.54:28025 checked 13d ago

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,090

top 70%

7-day average

0

peak –

Last wipe

13d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average
    56/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
    85/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
    185/ 250
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
    4/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    245/ 300
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average
    364/ 300

Quick answers

from the figures on this page

Server details

Is Rust Debug Compatibility Test online, and how reliable is it?

The server is down at the moment. Its last sighting was 13 days 11 hours ago: Rust Debug Compatibility Test. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 16 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Rust Debug Compatibility Test run?

Rust network protocol 2573 and build 110006 is running on Rust Debug Compatibility Test, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Rust Debug Compatibility Test located?

The region code for Rust Debug Compatibility Test is au1, and no region is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 42.117.242.54:28025.

Tags

Which Rust Dashboard lists and filters include Rust Debug Compatibility Test?

These Rust Dashboard lists include Rust Debug Compatibility Test: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

What do the server tags on Rust Debug Compatibility Test mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): 5 is the slot count; v2573 (Protocol): Your game needs to be on the same version, protocol 2573, to get in; cs110006 (Build): The game build is 110006; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $rau1 (Region code): This one carries the region code au1 from Rust Debug Compatibility Test as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Rust Debug Compatibility Test?

The last sighting of Rust Debug Compatibility Test was 13 days 11 hours ago; it is offline right now.

How does Rust Debug Compatibility Test rank against other Rust servers?

Player hours over seven days put Rust Debug Compatibility Test at #15,090, in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Debug Compatibility Test?

The record holds too few of Rust Debug Compatibility Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 13 days 12 hours ago the current world was made.

Rules

What are the rules and settings on Rust Debug Compatibility Test?

You will not find a gather rate in the name of Rust Debug Compatibility Test. The group limit is not published here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does Rust Debug Compatibility Test run?

A procedural map is what Rust Debug Compatibility Test runs, generated by the game.

Connect

How do I join Rust Debug Compatibility Test?

The console in Rust opens with F1, and client.connect 42.117.242.54:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp5,ptrak,$rau1,v2573,gmrust,cs110006

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp5
Max players 5 is the slot count.
v2573
Protocol Your game needs to be on the same version, protocol 2573, to get in.
cs110006
Build The game build is 110006.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$rau1
Region code This one carries the region code au1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.