Rust Dashboard89,192 playing

[WIP] Hallowner-Server

Offline 42.114.18.19:28015 checked 26d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,011

top 70%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

About

Is [WIP] Hallowner-Server online, and how reliable is it?

We last saw [WIP] Hallowner-Server 26 days 5 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 3 October 2026.

Which version of Rust does [WIP] Hallowner-Server run?

On Windows, [WIP] Hallowner-Server runs Rust network protocol 2634 and build 166652. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [WIP] Hallowner-Server located?

No region is published by [WIP] Hallowner-Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 42.114.18.19:28015.

Lists

Which Rust Dashboard lists and filters include [WIP] Hallowner-Server?

You'll find [WIP] Hallowner-Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on [WIP] Hallowner-Server mean?

These are the tags [WIP] Hallowner-Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is [WIP] Hallowner-Server?

The last sighting of [WIP] Hallowner-Server was 26 days 5 hours ago; it is offline right now.

How does [WIP] Hallowner-Server rank against other Rust servers?

Player hours over seven days put [WIP] Hallowner-Server at #16,011, in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on [WIP] Hallowner-Server?

The record holds too few of [WIP] Hallowner-Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 26 days 5 hours ago.

Settings

What are the rules and settings on [WIP] Hallowner-Server?

You will not find a gather rate in the name of [WIP] Hallowner-Server. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does [WIP] Hallowner-Server run?

The game generates the map on [WIP] Hallowner-Server, which is procedural.

How to join

How do I join [WIP] Hallowner-Server?

The console in Rust opens with F1, and client.connect 42.114.18.19:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.