Takaro Dev
Offline 40.76.191.131:28015 checked 4d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 246/ 500
- 2 135/ 100
- 3 188/ 225
- 4 21/ 200
- 5 202/ 700
- 6 79/ 1000
Quick answers
from the figures on this pageServer
Is Takaro Dev online, and how reliable is it?
The server is down at the moment. Its last sighting was 4 days 23 hours ago: Takaro Dev. The last 4 full days show 0% uptime, with 0 hours up out of 96. Our records for it start on 22 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Takaro Dev run?
On Linux, Takaro Dev runs Rust network protocol 2634 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.
Where is Takaro Dev located?
No region is published by Takaro Dev. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 40.76.191.131:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Takaro Dev?
You'll find Takaro Dev on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Takaro Dev mean?
These are the tags Takaro Dev publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Takaro Dev?
At the moment Takaro Dev is offline; it last showed 4 days 23 hours ago. Its average over the last seven days comes to 0 players.
How does Takaro Dev rank against other Rust servers?
Player hours over seven days put Takaro Dev at #15,366, in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on Takaro Dev?
Takaro Dev has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 4 days 23 hours ago.
Rules
What are the rules and settings on Takaro Dev?
The name of Takaro Dev gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat does not run here.
Which map does Takaro Dev run?
The game generates the map on Takaro Dev, which is procedural.
Connect
How do I join Takaro Dev?
The console in Rust opens with F1, and client.connect 40.76.191.131:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.