Rust Dashboard54,666 playing

Rust Zombie Development | Carbon

Offline 40.160.87.92:28015 checked 43d ago

monthly wipes moddedcarbon

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,015

no region published

7-day average

0

peak –

Last wipe

49d ago

monthly schedule

Next wipe

8d 8h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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    50/ 1000
  3. 3
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  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 62 on average
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  5. 5
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    370/ 700
  6. 6
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Quick answers

from the figures on this page

Server

Is Rust Zombie Development | Carbon online, and how reliable is it?

We last saw Rust Zombie Development | Carbon 43 days 18 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Rust Zombie Development | Carbon run?

On Linux, Rust Zombie Development | Carbon runs Rust network protocol 2633 and build 162929. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Zombie Development | Carbon located?

There is no region on Rust Zombie Development | Carbon. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 40.160.87.92:28015.

Tags, lists

Which Rust Dashboard lists and filters include Rust Zombie Development | Carbon?

The Rust Dashboard lists that carry Rust Zombie Development | Carbon are: Rust roleplay servers, Rust servers with zombies in the name and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Rust Zombie Development | Carbon mean?

The game's server browser reads these tags from Rust Zombie Development | Carbon: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^r (Roleplay): The server runs roleplay; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Rust Zombie Development | Carbon?

At the moment Rust Zombie Development | Carbon is offline; it last showed 43 days 18 hours ago.

How does Rust Zombie Development | Carbon rank against other Rust servers?

Ranked #15,015 on the last seven days of player hours, Rust Zombie Development | Carbon is in the top – of all ranked servers.

Reset times

What is the wipe schedule on Rust Zombie Development | Carbon?

The next wipe for Rust Zombie Development | Carbon is an estimate taken from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 49 days 18 hours ago. A monthly wipe schedule is set out in its tags.

Settings

What are the rules and settings on Rust Zombie Development | Carbon?

The name of Rust Zombie Development | Carbon gives no gather rate. 8 players per group is the game's default, and that is the cap here. roleplay is the mode here, jobs, towns and rules for roleplay. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat does not run here.

Which map does Rust Zombie Development | Carbon run?

The game generates the map on Rust Zombie Development | Carbon, which is procedural.

How to join

How do I join Rust Zombie Development | Carbon?

Type client.connect 40.160.87.92:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs162929
Build Build 162929 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Gameplay

^r
Roleplay The server runs roleplay.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.