Players now
- Full
- 50%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
50% full
Rank
top 22%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 70, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:06 UTC13d ago | 70 | – | running | 56 |
| Thu 15 Oct, 07:08 UTC14d ago | 70 | – | 1.5 days | 64 |
| Wed 14 Oct, 22:35 UTC15d ago | 70 | – | 0.4 days | 50 |
| Wed 14 Oct, 15:39 UTC15d ago | 70 | – | 0.3 days | 52 |
| Sun 11 Oct, 13:25 UTC18d ago | 70 | held half | 3.1 days | 66 |
| Sat 10 Oct, 07:19 UTC19d ago | 70 | – | 1.3 days | 54 |
| Fri 9 Oct, 23:44 UTC20d ago | 70 | – | 0.3 days | 42 |
| Fri 9 Oct, 01:28 UTC21d ago | 70 | – | 0.9 days | 42 |
| Wed 7 Oct, 13:50 UTC22d ago | 70 | – | 1.5 days | 66 |
| Tue 6 Oct, 21:24 UTC23d ago | 70 | – | 0.7 days | 46 |
| Tue 6 Oct, 02:23 UTC23d ago | 70 | – | 0.8 days | 51 |
| Sun 4 Oct, 22:43 UTC25d ago | 70 | – | 1.2 days | 57 |
| Sat 3 Oct, 15:49 UTC26d ago | 70 | – | 1.3 days | 51 |
| Sat 3 Oct, 07:38 UTC26d ago | 70 | – | 0.3 days | 51 |
| Fri 2 Oct, 15:31 UTC27d ago | 70 | – | 0.7 days | 60 |
| Fri 2 Oct, 07:04 UTC27d ago | 70 | – | 0.4 days | 66 |
| Thu 1 Oct, 15:01 UTC28d ago | 70 | – | 0.7 days | 46 |
| Thu 1 Oct, 06:38 UTC28d ago | 70 | – | 0.3 days | 48 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 75/ 250
- 2 101/ 200
- 3 325/ 350
- 4 20/ 100
- 5 415/ 450
- 6 304/ 325
Quick answers
from the figures on this pageServer
Is [EU] Facepunch 1 online, and how reliable is it?
The server is down at the moment. Its last sighting was 11 days 12 hours ago: [EU] Facepunch 1. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 1 October 2026.
Which version of Rust does [EU] Facepunch 1 run?
[EU] Facepunch 1 runs Rust network protocol 2634, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is [EU] Facepunch 1 located?
The name of [EU] Facepunch 1 points to Europe, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 4.182.234.116:27014.
Lists
Which Rust Dashboard lists and filters include [EU] Facepunch 1?
You'll find [EU] Facepunch 1 on these themed lists at Rust Dashboard: Best Rust community servers and Europe's Rust servers, live. It appears under these filters when you browse the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks; Players now: At least 50.
What do the server tags on [EU] Facepunch 1 mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; monthly (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; vanilla (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; tutorial (Tutorial on): If you are new, you can begin with Facepunch's tutorial here; official (Custom tag): A plugin or the owner added this tag, not the game's standard set; hf0b62bfa (Custom tag): A plugin or the owner added this tag, not the game's standard set; stok (Custom tag): A plugin or the owner added this tag, not the game's standard set from [EU] Facepunch 1 as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is [EU] Facepunch 1?
The last sighting of [EU] Facepunch 1 was 11 days 12 hours ago; it is offline right now.
How does [EU] Facepunch 1 rank against other Rust servers?
Ranked #4,733 on the last seven days of player hours, [EU] Facepunch 1 is in the top 22% of all ranked servers.
Reset times
What does wipe day look like on [EU] Facepunch 1?
Its recent wipes averaged a peak of 70 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on [EU] Facepunch 1?
There is no next wipe to predict: [EU] Facepunch 1 wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 13 days 4 hours ago.
Rules
What are the rules and settings on [EU] Facepunch 1?
You will not find a gather rate in the name of [EU] Facepunch 1. No group limit is published. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.
Which map does [EU] Facepunch 1 run?
The game generates the procedural map on [EU] Facepunch 1, size 4,500 with seed 600566. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join [EU] Facepunch 1?
Type client.connect 4.182.234.116:27014 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
