Players now
Live- Full
- 58%
- In queue
- 0
- Peak, 48 hours
- 70
- Peak, 7 days
- 70
58% full
Rank
top 2%
7-day average
peak 70
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 70, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:58 UTC1d ago | – | – | running | 40 |
| Sun 25 Oct, 02:22 UTC3d ago | 70 | held half | 2 days | 44 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 636/ 675
- 2 485/ 525
- 3 59/ 250
- 4 36/ 250
- 5 138/ 200
- 6 255/ 300
Quick answers
from the figures on this pageServer
Is [EU] Facepunch 1 online, and how reliable is it?
Players can join [EU] Facepunch 1: it is online. Its reported uptime points to a restart roughly 37 hours ago. Over the last 3 full days, 72 of 72 hours were online: 100%. Rust Dashboard logged it for the first time on 24 October 2026.
Which version of Rust does [EU] Facepunch 1 run?
[EU] Facepunch 1 runs Rust network protocol 2635, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is [EU] Facepunch 1 located?
There is no region tag on [EU] Facepunch 1, but the name suggests Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 4.182.220.38:27014.
Does [EU] Facepunch 1 run smoothly?
Server fps averaged 200 over the last 48 hours and never dropped below 200. The world held as many as 39,576 entities, counting buildings, deployables and all the rest. It drew as much as 1,997 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include [EU] Facepunch 1?
You'll find [EU] Facepunch 1 on these themed lists at Rust Dashboard: Best Rust community servers and Europe's Rust servers, live. It appears under these filters when you browse the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days; Players now: At least 50; Average players: 50+ on average.
What do the server tags on [EU] Facepunch 1 mean?
The game's server browser reads these tags from [EU] Facepunch 1: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; monthly (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; vanilla (Vanilla): Facepunch's game, unaltered in rates, kits and rules; tutorial (Tutorial on): If you are new, you can begin with Facepunch's tutorial here; official (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it; h9c346d7d (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it; stok (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is [EU] Facepunch 1?
58 players are playing on [EU] Facepunch 1 right now, out of 100 slots. Over seven days the mean is 55 players and the peak is 70. It was busiest at 00:00 UTC over the last 48 hours, when it averaged 62 players.
How does [EU] Facepunch 1 rank against other Rust servers?
Ranked #519 on the last seven days of player hours, [EU] Facepunch 1 is in the top 2% of all ranked servers.
Wipe days
What does wipe day look like on [EU] Facepunch 1?
The average busiest point of its recent wipes was 70 players. Peak crowd on the latest wipe came 3 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on [EU] Facepunch 1?
The record holds too few of [EU] Facepunch 1's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 40 hours ago the current world was made.
Settings
What are the rules and settings on [EU] Facepunch 1?
No gather rate appears in the name of [EU] Facepunch 1. The group limit is not published here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Facepunch 1 run?
The game generates the procedural map on [EU] Facepunch 1, size 4,500 with seed 417951. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join [EU] Facepunch 1?
The console in Rust opens with F1, and client.connect 4.182.220.38:27014 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
