RustDev staging test (local only)
Offline 38.64.19.137:28115 checked 24d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 151/ 500
- 2 125/ 100
- 3 187/ 225
- 4 96/ 700
- 5 234/ 700
- 6 348/ 350
Quick answers
from the figures on this pageServer details
Is RustDev staging test (local only) online, and how reliable is it?
We last saw RustDev staging test (local only) 24 days 19 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 4 October 2026.
Which version of Rust does RustDev staging test (local only) run?
Rust network protocol 2634 and build 166655 is running on RustDev staging test (local only), which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RustDev staging test (local only) located?
There is no region on RustDev staging test (local only). Rust Dashboard takes the location a server gives; the machine's real position is not checked. 38.64.19.137:28115 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include RustDev staging test (local only)?
These Rust Dashboard lists include RustDev staging test (local only): Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDev staging test (local only) mean?
These are the tags RustDev staging test (local only) publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs166655 (Build): This one runs game build 166655; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is RustDev staging test (local only)?
The last sighting of RustDev staging test (local only) was 24 days 19 hours ago; it is offline right now.
How does RustDev staging test (local only) rank against other Rust servers?
Player hours over seven days put RustDev staging test (local only) at #15,962, in the top 71% of all ranked servers.
Reset times
What is the wipe schedule on RustDev staging test (local only)?
Too few wipes are on record for RustDev staging test (local only) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 24 days 20 hours ago.
Settings
What are the rules and settings on RustDev staging test (local only)?
The name of RustDev staging test (local only) gives no gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does RustDev staging test (local only) run?
The map is procedural and the game generates it on RustDev staging test (local only).
How to join
How do I join RustDev staging test (local only)?
The console in Rust opens with F1, and client.connect 38.64.19.137:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.