RustDev release test (local only)
Offline 38.64.19.109:28015 checked 13d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 43/ 500
- 2 135/ 100
- 3 48/ 225
- 4 17/ 700
- 5 1/ 200
- 6 4/ 1000
Quick answers
from the figures on this pageServer details
Is RustDev release test (local only) online, and how reliable is it?
We last saw RustDev release test (local only) 13 days 2 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 10 October 2026, when Rust Dashboard first saw it.
Which version of Rust does RustDev release test (local only) run?
On Windows, RustDev release test (local only) runs Rust network protocol 2634 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.
Where is RustDev release test (local only) located?
There is no region on RustDev release test (local only). A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 38.64.19.109:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include RustDev release test (local only)?
The Rust Dashboard lists that carry RustDev release test (local only) are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDev release test (local only) mean?
These are the tags RustDev release test (local only) publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is RustDev release test (local only)?
The last sighting of RustDev release test (local only) was 13 days 2 hours ago; it is offline right now.
How does RustDev release test (local only) rank against other Rust servers?
Player hours over seven days put RustDev release test (local only) at #15,137, in the top 70% of all ranked servers.
Reset times
What is the wipe schedule on RustDev release test (local only)?
RustDev release test (local only) has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 8 hours ago.
Settings
What are the rules and settings on RustDev release test (local only)?
You will not find a gather rate in the name of RustDev release test (local only). The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does RustDev release test (local only) run?
A procedural map is what RustDev release test (local only) runs, generated by the game.
Connect
How do I join RustDev release test (local only)?
Type client.connect 38.64.19.109:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.