Rust Dashboard41,406 playing

RustDev release test (local only)

Offline 38.64.18.124:28015 checked 2d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

0% full

Rank

#12,807

top 58%

7-day average

0

peak 1

Last wipe

24d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 01:51 UTC6d ago 1 – running 0
Tue 20 Oct, 22:42 UTC8d ago 0 – 2.1 days 0
Mon 19 Oct, 22:47 UTC9d ago 1 – 1 days 0
Sun 18 Oct, 23:44 UTC10d ago 1 – 1 days 0
Fri 16 Oct, 23:12 UTC12d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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  3. 3
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    124/ 225
  4. 4
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    44/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is RustDev release test (local only) online, and how reliable is it?

The server is down at the moment. Its last sighting was 2 days 13 hours ago: RustDev release test (local only). The last 7 full days show 21% uptime, with 35 hours up out of 168. Rust Dashboard logged it for the first time on 16 October 2026.

Which version of Rust does RustDev release test (local only) run?

Rust network protocol 2635 and build 168909 is running on RustDev release test (local only), which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is RustDev release test (local only) located?

There is no region on RustDev release test (local only). The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 38.64.18.124:28015.

Tags

Which Rust Dashboard lists and filters include RustDev release test (local only)?

These Rust Dashboard lists include RustDev release test (local only): Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustDev release test (local only) mean?

The game's server browser reads these tags from RustDev release test (local only): gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is RustDev release test (local only)?

At the moment RustDev release test (local only) is offline; it last showed 2 days 13 hours ago. Over seven days the mean is 0 players and the peak is 1.

How does RustDev release test (local only) rank against other Rust servers?

Player hours over seven days put RustDev release test (local only) at #12,807, in the top 58% of all ranked servers.

Wipe days

What does wipe day look like on RustDev release test (local only)?

Its recent wipes averaged a peak of 1 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustDev release test (local only)?

No next wipe can be predicted for RustDev release test (local only), because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 24 days 11 hours ago.

Map and rules

What are the rules and settings on RustDev release test (local only)?

You will not find a gather rate in the name of RustDev release test (local only). The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does RustDev release test (local only) run?

The map is procedural and the game generates it on RustDev release test (local only).

Connect

How do I join RustDev release test (local only)?

The console in Rust opens with F1, and client.connect 38.64.18.124:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.