Rust Dashboard32,508 playing

Lizard Gaming|Vanilla|Weekly

Online 38.46.218.27:28015 checked 8m ago

moddedoxide

Players now

Live
0of 150
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 05:00Thu 03:00players each hour · 48 hours · UTC

Rank

#15,349

top 69%

7-day average

0

peak –

Last wipe

35d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 153 on average
    35/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    123/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    59/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    13/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    2/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    3/ 1000

Quick answers

from the figures on this page

Server details

Is Lizard Gaming|Vanilla|Weekly online, and how reliable is it?

Lizard Gaming|Vanilla|Weekly is up and taking players now. About 4 days 19 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 24 September 2026.

Which version of Rust does Lizard Gaming|Vanilla|Weekly run?

Rust network protocol 2633 and build 165217 is running on Lizard Gaming|Vanilla|Weekly, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Lizard Gaming|Vanilla|Weekly located?

There is no region on Lizard Gaming|Vanilla|Weekly. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 38.46.218.27:28015 is where it lives.

Does Lizard Gaming|Vanilla|Weekly run smoothly?

Server fps averaged 225 over the last 48 hours and never dropped below 210. The world held as many as 77,131 entities, counting buildings, deployables and all the rest. It drew as much as 3,341 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Lizard Gaming|Vanilla|Weekly?

The Rust Dashboard lists that carry Lizard Gaming|Vanilla|Weekly are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Lizard Gaming|Vanilla|Weekly mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): 150 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): This one runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Lizard Gaming|Vanilla|Weekly as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Lizard Gaming|Vanilla|Weekly?

As things stand, 0 players are on Lizard Gaming|Vanilla|Weekly, which holds 150 slots. The seven-day average for this server is 0 players.

How does Lizard Gaming|Vanilla|Weekly rank against other Rust servers?

Player hours over seven days put Lizard Gaming|Vanilla|Weekly at #15,349, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Lizard Gaming|Vanilla|Weekly?

The record holds too few of Lizard Gaming|Vanilla|Weekly's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 35 days ago.

Map and rules

What are the rules and settings on Lizard Gaming|Vanilla|Weekly?

You will not find a gather rate in the name of Lizard Gaming|Vanilla|Weekly. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Lizard Gaming|Vanilla|Weekly run?

The game generates the procedural map on Lizard Gaming|Vanilla|Weekly, size 3,750 with seed 897658. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Lizard Gaming|Vanilla|Weekly?

Type client.connect 38.46.218.27:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp150
Max players 150 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build This one runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.