Rust Dashboard37,815 playing

your_server_name

Offline 38.3.137.78:28015 checked 24d ago

moddedoxide

Players now

1of 5
Full
20%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

20% full

Rank

#14,523

top 64%

7-day average

0

peak –

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    93/ 500
  2. 2
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    127/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
    97/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    40/ 700
  5. 5
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  6. 6
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    17/ 1000

Quick answers

from the figures on this page

Server

Is your_server_name online, and how reliable is it?

your_server_name is not online right now, and 24 days 9 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 3 October 2026, when Rust Dashboard first saw it.

Which version of Rust does your_server_name run?

your_server_name runs Rust network protocol 2634 and build 166652, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is your_server_name located?

No region tag comes from your_server_name. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 38.3.137.78:28015.

Lists

Which Rust Dashboard lists and filters include your_server_name?

The Rust Dashboard lists that carry your_server_name are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on your_server_name mean?

The game's server browser reads these tags from your_server_name: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is your_server_name?

At the moment your_server_name is offline; it last showed 24 days 9 hours ago.

How does your_server_name rank against other Rust servers?

Player hours over seven days put your_server_name at #14,523, in the top 64% of all ranked servers.

Wipe days

What is the wipe schedule on your_server_name?

The record holds too few of your_server_name's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 12 hours ago the current world was made.

Map and rules

What are the rules and settings on your_server_name?

You will not find a gather rate in the name of your_server_name. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does your_server_name run?

The game generates the map on your_server_name, which is procedural.

Connect

How do I join your_server_name?

Type client.connect 38.3.137.78:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp5
Max players It holds 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build This one runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.