Rust Dashboard102,609 playing

testing

Offline 38.130.121.58:28055 checked 1d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 20:00Wed 12:00players each hour · 48 hours · UTC

Rank

#14,792

top 66%

7-day average

0

peak 1

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123420:0023:0002:0006:0009:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:33 UTC18d ago 1 – running 0
Sat 10 Oct, 15:45 UTC19d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
    307/ 325
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    385/ 425
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
    926/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    45/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    979/ 1000
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
    780/ 800

Quick answers

from the figures on this page

Server details

Is testing online, and how reliable is it?

We last saw testing 31 hours ago. It is offline at the moment. The last 7 full days show 42% uptime, with 70 hours up out of 168. Our records for it start on 10 October 2026, when Rust Dashboard first saw it.

Which version of Rust does testing run?

On Windows, testing runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is testing located?

There is no region on testing. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 38.130.121.58:28055.

Tags

Which Rust Dashboard lists and filters include testing?

The Rust Dashboard lists that carry testing are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on testing mean?

These are the tags testing publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is testing?

At the moment testing is offline; it last showed 31 hours ago. Averaged across the last seven days: 0 players, peaking at 1.

How does testing rank against other Rust servers?

Ranked #14,792 on the last seven days of player hours, testing is in the top 66% of all ranked servers.

Wipe days

What does wipe day look like on testing?

Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on testing?

The record holds too few of testing's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 18 days 7 hours ago.

Map and rules

What are the rules and settings on testing?

You will not find a gather rate in the name of testing. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does testing run?

A procedural map is what testing runs, generated by the game.

Join

How do I join testing?

The console in Rust opens with F1, and client.connect 38.130.121.58:28055 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.