Rust Dashboard33,677 playing

mapgen-probe-do-not-join

Offline 38.13.26.75:29925 checked 35d ago

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,625

top 71%

7-day average

0

peak –

Last wipe

35d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
    135/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    117/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    12/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
    22/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    11/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
    21/ 200

Quick answers

from the figures on this page

Server details

Is mapgen-probe-do-not-join online, and how reliable is it?

We last saw mapgen-probe-do-not-join 35 days ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 24 September 2026.

Which version of Rust does mapgen-probe-do-not-join run?

Rust network protocol 2633 and build 165217 is running on mapgen-probe-do-not-join, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is mapgen-probe-do-not-join located?

There is no region on mapgen-probe-do-not-join. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 38.13.26.75:29925.

Lists

Which Rust Dashboard lists and filters include mapgen-probe-do-not-join?

The Rust Dashboard lists that carry mapgen-probe-do-not-join are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on mapgen-probe-do-not-join mean?

The game's server browser reads these tags from mapgen-probe-do-not-join: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): This one runs game build 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is mapgen-probe-do-not-join?

At the moment mapgen-probe-do-not-join is offline; it last showed 35 days ago.

How does mapgen-probe-do-not-join rank against other Rust servers?

Player hours over seven days put mapgen-probe-do-not-join at #15,625, in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on mapgen-probe-do-not-join?

The record holds too few of mapgen-probe-do-not-join's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 35 days ago the current world was made.

Rules

What are the rules and settings on mapgen-probe-do-not-join?

The name of mapgen-probe-do-not-join gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does mapgen-probe-do-not-join run?

The map is procedural and the game generates it on mapgen-probe-do-not-join.

Connect

How do I join mapgen-probe-do-not-join?

Type client.connect 38.13.26.75:29925 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp1
Max players It holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build This one runs game build 165217.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.