Rust Dashboard93,847 playing

Island Tests

Offline 38.126.110.234:28015 checked 26d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,836

top 61%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:14 UTC26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    456/ 575
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    434/ 475
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
    983/ 250
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    61/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
    982/ 250
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
    21/ 250

Quick answers

from the figures on this page

Server

Is Island Tests online, and how reliable is it?

The server is down at the moment. Its last sighting was 26 days 16 hours ago: Island Tests. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 2 October 2026.

Which version of Rust does Island Tests run?

On Windows, Island Tests runs Rust network protocol 2634 and build 166586. Joining needs the same protocol on your side, and Steam handles that update.

Where is Island Tests located?

There is no region on Island Tests. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 38.126.110.234:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Island Tests?

These Rust Dashboard lists include Island Tests: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Island Tests mean?

The game's server browser reads these tags from Island Tests: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Island Tests?

The last sighting of Island Tests was 26 days 16 hours ago; it is offline right now.

How does Island Tests rank against other Rust servers?

Player hours over seven days put Island Tests at #13,836, in the top 61% of all ranked servers.

Wipe days

What does wipe day look like on Island Tests?

Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Island Tests?

The record holds too few of Island Tests's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 26 days 20 hours ago.

Settings

What are the rules and settings on Island Tests?

No gather rate appears in the name of Island Tests. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Island Tests run?

The map is procedural and the game generates it on Island Tests.

Connect

How do I join Island Tests?

The console in Rust opens with F1, and client.connect 38.126.110.234:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.