Rust Dashboard40,134 playing

LOCAL_MAIN

Offline 37.67.192.175:28015 checked 44d ago

moddedoxide

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,404

no region published

7-day average

0

peak –

Last wipe

45d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 151 on average
    29/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    123/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
    55/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
    10/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
    29/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    53/ 200

Quick answers

from the figures on this page

About

Is LOCAL_MAIN online, and how reliable is it?

The server is down at the moment. Its last sighting was 44 days 11 hours ago: LOCAL_MAIN. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 14 September 2026, when Rust Dashboard first saw it.

Which version of Rust does LOCAL_MAIN run?

On Windows, LOCAL_MAIN runs Rust network protocol 2633 and build 163794. You need the same protocol as the server to join. Steam updates your game for you.

Where is LOCAL_MAIN located?

No region tag comes from LOCAL_MAIN. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 37.67.192.175:28015.

Tags

Which Rust Dashboard lists and filters include LOCAL_MAIN?

You'll find LOCAL_MAIN on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on LOCAL_MAIN mean?

The game's server browser reads these tags from LOCAL_MAIN: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is LOCAL_MAIN?

At the moment LOCAL_MAIN is offline; it last showed 44 days 11 hours ago.

How does LOCAL_MAIN rank against other Rust servers?

Ranked #15,404 on the last seven days of player hours, LOCAL_MAIN is in the top – of all ranked servers.

Reset times

What is the wipe schedule on LOCAL_MAIN?

LOCAL_MAIN has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 45 days 19 hours ago.

Map and rules

What are the rules and settings on LOCAL_MAIN?

No gather rate appears in the name of LOCAL_MAIN. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does LOCAL_MAIN run?

The map is procedural and the game generates it on LOCAL_MAIN.

How to join

How do I join LOCAL_MAIN?

Type client.connect 37.67.192.175:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp5
Max players The server has 5 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.