Local 1x1 (no EAC)
Offline 37.230.61.80:28015 checked 12d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 63%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 440/ 500
- 2 448/ 475
- 3 965/ 1000
- 4 63/ 100
- 5 992/ 1000
- 6 24/ 250
Quick answers
from the figures on this pageServer details
Is Local 1x1 (no EAC) online, and how reliable is it?
We last saw Local 1x1 (no EAC) 12 days 2 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 10 October 2026.
Which version of Rust does Local 1x1 (no EAC) run?
On Windows, Local 1x1 (no EAC) runs Rust network protocol 2634 and build 167398. Joining needs the same protocol on your side, and Steam handles that update.
Where is Local 1x1 (no EAC) located?
No region tag comes from Local 1x1 (no EAC). The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 37.230.61.80:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include Local 1x1 (no EAC)?
The Rust Dashboard lists that carry Local 1x1 (no EAC) are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local 1x1 (no EAC) mean?
The game's server browser reads these tags from Local 1x1 (no EAC): gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Local 1x1 (no EAC)?
At the moment Local 1x1 (no EAC) is offline; it last showed 12 days 2 hours ago.
How does Local 1x1 (no EAC) rank against other Rust servers?
Player hours over seven days put Local 1x1 (no EAC) at #13,712, in the top 63% of all ranked servers.
Wipe days
What is the wipe schedule on Local 1x1 (no EAC)?
Local 1x1 (no EAC) has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 19 days 16 hours ago.
Map and rules
What are the rules and settings on Local 1x1 (no EAC)?
No gather rate appears in the name of Local 1x1 (no EAC). Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. Valve's VAC anti-cheat does not run here.
Which map does Local 1x1 (no EAC) run?
The game generates the map on Local 1x1 (no EAC), which is procedural.
How to join
How do I join Local 1x1 (no EAC)?
The console in Rust opens with F1, and client.connect 37.230.61.80:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.