Rust Dashboard98,341 playing

МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST

Online EU 37.230.137.223:27032 checked 8m ago

biweekly wipes vanillaoxide

Players now

Live
2of 300
Full
1%
In queue
0
Peak, 48 hours
3
Peak, 7 days
9

1% full

Tue 21:00Thu 19:00players each hour · 48 hours · UTC

Rank

#2,126

top 10% · #819 in EU

7-day average

2

peak 9

Last wipe

13d ago

biweekly schedule

Next wipe

14h

Fri 30 Oct, 11:10 UTC

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 11:10 UTC, in 14h. Its biweekly schedule tag · low confidence

7.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 14hFri 30 Oct, 11:10 UTC
  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 14d 14hFri 13 Nov, 11:10 UTC
  • 28d 14hFri 27 Nov, 11:10 UTC
  • 34d 22hThu 3 Dec, 19:00 UTCFW
  • 42d 14hFri 11 Dec, 11:10 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:10 UTC13d ago 6 – running 0
Sat 3 Oct, 14:36 UTC26d ago 4 held half 12.9 days 2
Sat 3 Oct, 06:44 UTC26d ago 3 – 0.3 days 0
Thu 1 Oct, 19:58 UTC FW28d ago 3 – 1.4 days 0
Fri 18 Sep, 12:23 UTC41d ago 2 held half 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average
    763/ 800
  2. 2
    Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 128 on average
    566/ 750
  3. 3
    Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 44 on average
    673/ 700
  4. 4
    Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 32 on average
    468/ 500
  5. 5
    Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 27 on average
    486/ 525
  6. 6
    Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 17 on average
    291/ 300

Quick answers

from the figures on this page

Server

Is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST online, and how reliable is it?

МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST is up and taking players now. Its reported uptime points to a restart roughly 16 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST run?

On Linux, МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST located?

In Europe, МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST lists itself with the EU tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 37.230.137.223:27032 is where it lives.

Does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST run smoothly?

Server fps averaged 112 over the last 48 hours and never dropped below 80. Buildings, deployables and everything else added up to a peak of 125,434 entities. Memory use peaked at 4,069 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

The Rust Dashboard lists that carry МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST are: Best Rust community servers, Europe's Rust servers, live and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST mean?

These are the tags МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp300 (Max players): The server has 300 slots; ts100 (Group limit): 100 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST has 2 of its 300 slots filled at the moment. Its seven-day average is 2 players, and it reached 9 at the highest. The busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.

How does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST rank against other Rust servers?

МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST holds #2,126 for player hours across seven days, #819 in Europe, in the top 10% of all ranked servers.

Wipe days

What does wipe day look like on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

Its recent wipes averaged a peak of 4 players. On the latest wipe, 29 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

The prediction follows its tag, because too few of МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST's wipes are on record to confirm the schedule. Friday 30 October at 11:10 UTC is when its next wipe falls due. 13 days 9 hours ago the current world was made. The tags carry a wipe schedule of once every two weeks.

Map and rules

What are the rules and settings on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

No gather rate appears in the name of МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST. Up to 100 players can share a group. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. Oxide plugins run on it. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.

Which map does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST run?

The game generates the procedural map on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST, size 4,500 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads Custom Map.

Connect

How do I join МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?

Type client.connect 37.230.137.223:27032 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts100,^o

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp300
Max players The server has 300 slots.
ts100
Group limit 100 is the most you can have per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.