Rust Dashboard91,985 playing

[EU] SINMAS DEV SERVER

Offline 37.187.132.91:28115 checked 12d ago

vanillamoddedcarbon

Players now

0of ?
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

Rank

#15,280

top 70%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:51 UTC FW28d ago 0 – running 0
Thu 1 Oct, 11:15 UTC28d ago 0 – 0.3 days 1
Mon 28 Sep, 08:21 UTC31d ago 8 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    126/ 100
  2. 2
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
    118/ 225
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    40/ 700
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
    127/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
    348/ 350
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    17/ 1000

Quick answers

from the figures on this page

Server details

Is [EU] SINMAS DEV SERVER online, and how reliable is it?

The server is down at the moment. Its last sighting was 12 days ago: [EU] SINMAS DEV SERVER. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [EU] SINMAS DEV SERVER run?

[EU] SINMAS DEV SERVER runs Rust network protocol 2634 and build 167781, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is [EU] SINMAS DEV SERVER located?

No region tag comes from [EU] SINMAS DEV SERVER, though the name points to Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 37.187.132.91:28115.

Tags, lists

Which Rust Dashboard lists and filters include [EU] SINMAS DEV SERVER?

The Rust Dashboard lists that carry [EU] SINMAS DEV SERVER are: Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on [EU] SINMAS DEV SERVER mean?

The game's server browser reads these tags from [EU] SINMAS DEV SERVER: gmvanilla (Game mode): Vanilla survival is what runs here; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [EU] SINMAS DEV SERVER?

At the moment [EU] SINMAS DEV SERVER is offline; it last showed 12 days ago.

How does [EU] SINMAS DEV SERVER rank against other Rust servers?

Ranked #15,280 on the last seven days of player hours, [EU] SINMAS DEV SERVER is in the top 70% of all ranked servers.

Wipe schedule

What does wipe day look like on [EU] SINMAS DEV SERVER?

Its recent wipes averaged a peak of 3 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on [EU] SINMAS DEV SERVER?

No next wipe can be predicted for [EU] SINMAS DEV SERVER, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 28 days 3 hours ago.

Rules

What are the rules and settings on [EU] SINMAS DEV SERVER?

No gather rate appears in the name of [EU] SINMAS DEV SERVER. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. The server describes itself as vanilla: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.

Which map does [EU] SINMAS DEV SERVER run?

[EU] SINMAS DEV SERVER runs a procedural map of size 3,400 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Custom Map.

How to join

How do I join [EU] SINMAS DEV SERVER?

Type client.connect 37.187.132.91:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://sinmas.eu is where its website lives.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.