Rust Dashboard96,383 playing

Mad Mappers | KpucTaJl Server Oxide

Offline 37.153.157.216:50000 checked 22d ago

moddedoxide

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,966

top 71%

7-day average

0

peak –

Last wipe

22d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:56 UTC22d ago 2 – running 1
Sat 3 Oct, 09:05 UTC24d ago 2 – 2 days 1
Thu 1 Oct, 19:25 UTC FW25d ago 3 – 1.6 days 1
Thu 1 Oct, 07:59 UTC26d ago 3 – 0.5 days 2
Wed 30 Sep, 05:21 UTC27d ago 3 – 1.1 days 0
Sat 26 Sep, 10:55 UTC31d ago 2 halved by day 1 3.8 days 2
Fri 25 Sep, 10:56 UTC32d ago 2 – 1 days 0
Sun 20 Sep, 12:18 UTC37d ago 2 halved by day 2 4.9 days 1
Sun 20 Sep, 05:17 UTC37d ago 2 – 0.3 days 1
Sat 19 Sep, 15:25 UTC38d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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  4. 4
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  5. 5
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    193/ 700
  6. 6
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Quick answers

from the figures on this page

Server

Is Mad Mappers | KpucTaJl Server Oxide online, and how reliable is it?

The server is down at the moment. Its last sighting was 22 days 8 hours ago: Mad Mappers | KpucTaJl Server Oxide. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Mad Mappers | KpucTaJl Server Oxide run?

On Windows, Mad Mappers | KpucTaJl Server Oxide runs Rust network protocol 2634 and build 166652. Joining needs the same protocol on your side, and Steam handles that update.

Where is Mad Mappers | KpucTaJl Server Oxide located?

No region is published by Mad Mappers | KpucTaJl Server Oxide. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 37.153.157.216:50000 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Mad Mappers | KpucTaJl Server Oxide?

These Rust Dashboard lists include Mad Mappers | KpucTaJl Server Oxide: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mad Mappers | KpucTaJl Server Oxide mean?

The browser in the game reads gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Mad Mappers | KpucTaJl Server Oxide as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Mad Mappers | KpucTaJl Server Oxide?

At the moment Mad Mappers | KpucTaJl Server Oxide is offline; it last showed 22 days 8 hours ago.

How does Mad Mappers | KpucTaJl Server Oxide rank against other Rust servers?

Ranked #15,966 on the last seven days of player hours, Mad Mappers | KpucTaJl Server Oxide is in the top 71% of all ranked servers.

Wipe days

What does wipe day look like on Mad Mappers | KpucTaJl Server Oxide?

The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on Mad Mappers | KpucTaJl Server Oxide?

There is no next wipe to predict: Mad Mappers | KpucTaJl Server Oxide wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 22 days 9 hours ago.

Rules

What are the rules and settings on Mad Mappers | KpucTaJl Server Oxide?

The name of Mad Mappers | KpucTaJl Server Oxide gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Mad Mappers | KpucTaJl Server Oxide run?

The map is procedural and the game generates it on Mad Mappers | KpucTaJl Server Oxide.

How to join

How do I join Mad Mappers | KpucTaJl Server Oxide?

The console in Rust opens with F1, and client.connect 37.153.157.216:50000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.