Rust Dashboard76,491 playing

Event Testing OT

Offline 37.148.220.87:28045 checked 42d ago

moddedoxide

Players now

0of ?
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

Rank

#15,498

no region published

7-day average

0

peak –

Last wipe

64d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    116/ 500
  2. 2
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    131/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    134/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
    105/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    35/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    30/ 1000

Quick answers

from the figures on this page

Server

Is Event Testing OT online, and how reliable is it?

The server is down at the moment. Its last sighting was 42 days 8 hours ago: Event Testing OT. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Event Testing OT run?

Rust network protocol 2632 and build 161125 is running on Event Testing OT, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Event Testing OT located?

There is no region on Event Testing OT. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 37.148.220.87:28045.

Tags, lists

Which Rust Dashboard lists and filters include Event Testing OT?

The Rust Dashboard lists that carry Event Testing OT are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Event Testing OT mean?

These are the tags Event Testing OT publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp0 (Max players): 0 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): The game protocol is 2632; your build has to match it to join; cs161125 (Build): This one runs game build 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Event Testing OT?

The last sighting of Event Testing OT was 42 days 8 hours ago; it is offline right now.

How does Event Testing OT rank against other Rust servers?

Player hours over seven days put Event Testing OT at #15,498, in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Event Testing OT?

Too few wipes are on record for Event Testing OT to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 64 days 2 hours ago.

Map and rules

What are the rules and settings on Event Testing OT?

The name of Event Testing OT gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does Event Testing OT run?

The game generates the map on Event Testing OT, which is procedural.

Join

How do I join Event Testing OT?

Type client.connect 37.148.220.87:28045 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp0
Max players 0 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol The game protocol is 2632; your build has to match it to join.
cs161125
Build This one runs game build 161125.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.