Rust Dashboard41,011 playing

Hat's Server 2

Offline 37.148.220.87:28018 checked 8d ago

moddedcarbon

Players now

0of ?
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

Rank

#15,335

top 69%

7-day average

0

peak –

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 16 OctTue 29 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:07 UTC12d ago 0 – running 0
Tue 29 Sep, 00:10 UTC30d ago 2 halved by day 1 17.5 days 0
Tue 15 Sep, 11:47 UTC43d ago 1 halved by day 1 13.5 days 0
Mon 14 Sep, 04:29 UTC44d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    29/ 500
  2. 2
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    129/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    32/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    20/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
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  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    2/ 1000

Quick answers

from the figures on this page

Server

Is Hat's Server 2 online, and how reliable is it?

Hat's Server 2 is not online right now, and 8 days 23 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Hat's Server 2 run?

On Linux, Hat's Server 2 runs Rust network protocol 2634 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.

Where is Hat's Server 2 located?

No region is published by Hat's Server 2. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 37.148.220.87:28018.

Tags, lists

Which Rust Dashboard lists and filters include Hat's Server 2?

You'll find Hat's Server 2 on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Hat's Server 2 mean?

The game's server browser reads these tags from Hat's Server 2: gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): The server has 0 slots; ts50 (Group limit): 50 is the most you can have per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Hat's Server 2?

The last sighting of Hat's Server 2 was 8 days 23 hours ago; it is offline right now.

How does Hat's Server 2 rank against other Rust servers?

Player hours over seven days put Hat's Server 2 at #15,335, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on Hat's Server 2?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on Hat's Server 2?

There is no next wipe to predict: Hat's Server 2 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 12 days 14 hours ago.

Settings

What are the rules and settings on Hat's Server 2?

No gather rate appears in the name of Hat's Server 2. Up to 50 players can share a group. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Hat's Server 2 run?

The game generates the procedural map on Hat's Server 2, size 4,750 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.

Join

How do I join Hat's Server 2?

Type client.connect 37.148.220.87:28018 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts50,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp0
Max players The server has 0 slots.
ts50
Group limit 50 is the most you can have per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.