Rust Dashboard94,751 playing

Mars Colony LOCAL DEVELOPMENT

Offline 37.142.146.200:28115 checked 13d ago

moddedoxide

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,102

top 70%

7-day average

0

peak –

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

Server details

Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?

Mars Colony LOCAL DEVELOPMENT is not online right now, and 13 days 2 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 15 October 2026.

Which version of Rust does Mars Colony LOCAL DEVELOPMENT run?

Rust network protocol 2634 and build 167398 is running on Mars Colony LOCAL DEVELOPMENT, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Mars Colony LOCAL DEVELOPMENT located?

No region is published by Mars Colony LOCAL DEVELOPMENT. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 37.142.146.200:28115.

Tags

Which Rust Dashboard lists and filters include Mars Colony LOCAL DEVELOPMENT?

The Rust Dashboard lists that carry Mars Colony LOCAL DEVELOPMENT are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?

These are the tags Mars Colony LOCAL DEVELOPMENT publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Mars Colony LOCAL DEVELOPMENT?

At the moment Mars Colony LOCAL DEVELOPMENT is offline; it last showed 13 days 2 hours ago.

How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?

Player hours over seven days put Mars Colony LOCAL DEVELOPMENT at #15,102, in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?

Mars Colony LOCAL DEVELOPMENT has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 19 days 4 hours ago.

Settings

What are the rules and settings on Mars Colony LOCAL DEVELOPMENT?

The name of Mars Colony LOCAL DEVELOPMENT gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is not active.

How to join

How do I join Mars Colony LOCAL DEVELOPMENT?

Type client.connect 37.142.146.200:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp4
Max players 4 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.