Rust Dashboard69,594 playing

Mars Colony LOCAL DEVELOPMENT

Offline 37.142.145.147:28115 checked 19d ago

moddedoxide

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,828

top 72%

7-day average

0

peak –

Last wipe

19d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:17 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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    135/ 100
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    75/ 700
  4. 4
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  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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  6. 6
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Quick answers

from the figures on this page

Server details

Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?

The server is down at the moment. Its last sighting was 19 days 1 hours ago: Mars Colony LOCAL DEVELOPMENT. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 10 October 2026.

Which version of Rust does Mars Colony LOCAL DEVELOPMENT run?

Rust network protocol 2634 and build 167398 is running on Mars Colony LOCAL DEVELOPMENT, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Mars Colony LOCAL DEVELOPMENT located?

There is no region on Mars Colony LOCAL DEVELOPMENT. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 37.142.145.147:28115.

Tags

Which Rust Dashboard lists and filters include Mars Colony LOCAL DEVELOPMENT?

You'll find Mars Colony LOCAL DEVELOPMENT on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): 4 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Mars Colony LOCAL DEVELOPMENT as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Mars Colony LOCAL DEVELOPMENT?

At the moment Mars Colony LOCAL DEVELOPMENT is offline; it last showed 19 days 1 hours ago.

How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?

Player hours over seven days put Mars Colony LOCAL DEVELOPMENT at #15,828, in the top 72% of all ranked servers.

Reset times

What does wipe day look like on Mars Colony LOCAL DEVELOPMENT?

At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?

Mars Colony LOCAL DEVELOPMENT has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 19 days 1 hours ago.

Rules

What are the rules and settings on Mars Colony LOCAL DEVELOPMENT?

The name of Mars Colony LOCAL DEVELOPMENT gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is not active.

How to join

How do I join Mars Colony LOCAL DEVELOPMENT?

Type client.connect 37.142.145.147:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp4
Max players 4 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.