Rust Dashboard77,039 playing

Mars Colony LOCAL DEVELOPMENT

Offline 37.142.145.147:28115 checked 14d ago

moddedoxide

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,230

top 70%

7-day average

0

peak –

Last wipe

18d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

About

Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?

We last saw Mars Colony LOCAL DEVELOPMENT 14 days 1 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 10 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Mars Colony LOCAL DEVELOPMENT run?

Rust network protocol 2634 and build 167398 is running on Mars Colony LOCAL DEVELOPMENT, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Mars Colony LOCAL DEVELOPMENT located?

No region is published by Mars Colony LOCAL DEVELOPMENT. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 37.142.145.147:28115.

Tags

Which Rust Dashboard lists and filters include Mars Colony LOCAL DEVELOPMENT?

The Rust Dashboard lists that carry Mars Colony LOCAL DEVELOPMENT are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?

These are the tags Mars Colony LOCAL DEVELOPMENT publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Mars Colony LOCAL DEVELOPMENT?

At the moment Mars Colony LOCAL DEVELOPMENT is offline; it last showed 14 days 1 hours ago.

How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?

Ranked #15,230 on the last seven days of player hours, Mars Colony LOCAL DEVELOPMENT is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?

Mars Colony LOCAL DEVELOPMENT has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 18 days 9 hours ago the current world was made.

Map and rules

What are the rules and settings on Mars Colony LOCAL DEVELOPMENT?

You will not find a gather rate in the name of Mars Colony LOCAL DEVELOPMENT. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat does not run here.

Join

How do I join Mars Colony LOCAL DEVELOPMENT?

Type client.connect 37.142.145.147:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp4
Max players It holds 4 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.