Rust Dashboard42,162 playing

CGC RustChaos

Online 37.120.191.40:28015 checked 10m ago

moddedoxidepve

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 09:00Thu 06:00players each hour · 48 hours · UTC

Rank

#5,552

top 25%

7-day average

0

peak 1

Last wipe

21d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.250.50.75109:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average
    146/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
    122/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average
    52/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
    61/ 200
  5. 5 24/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
    29/ 100

Quick answers

from the figures on this page

Server

Is CGC RustChaos online, and how reliable is it?

Right now CGC RustChaos is running. About 3 days 13 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 7 October 2026.

Which version of Rust does CGC RustChaos run?

CGC RustChaos runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is CGC RustChaos located?

There is no region on CGC RustChaos. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 37.120.191.40:28015.

Does CGC RustChaos run smoothly?

The last 48 hours gave an average of 36 server fps, and it never went under 25. The world held as many as 114,314 entities, counting buildings, deployables and all the rest. At its highest, it took 3,834 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include CGC RustChaos?

The Rust Dashboard lists that carry CGC RustChaos are: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on CGC RustChaos mean?

These are the tags CGC RustChaos publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is CGC RustChaos?

As things stand, 0 players are on CGC RustChaos, which holds 40 slots. Averaged across the last seven days: 0 players, peaking at 1. Across the last 48 hours, the peak came at 10:00 UTC with an average of 1 players.

How does CGC RustChaos rank against other Rust servers?

Player hours over seven days put CGC RustChaos at #5,552, in the top 25% of all ranked servers.

Wipe schedule

What is the wipe schedule on CGC RustChaos?

CGC RustChaos has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 21 days 18 hours ago the current world was made.

Settings

What are the rules and settings on CGC RustChaos?

The name of CGC RustChaos gives no gather rate. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does CGC RustChaos run?

A procedural map of size 4,500 with seed 6738 is what CGC RustChaos runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join CGC RustChaos?

Type client.connect 37.120.191.40:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players The server has 40 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.