Rust Dashboard80,135 playing

Good Neighbors Bad Neighbors

Offline 37.114.56.37:27031 checked 19d ago

Players now

0of 80
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,846

top 72%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

7d 4h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 4hThu 5 Nov, 19:00 UTCFW
  • 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    562/ 625
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    423/ 450
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
    154/ 250
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    53/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
    184/ 250
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
    333/ 225

Quick answers

from the figures on this page

Server details

Is Good Neighbors Bad Neighbors online, and how reliable is it?

We last saw Good Neighbors Bad Neighbors 19 days 1 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Good Neighbors Bad Neighbors run?

Rust network protocol 2634 and build 167398 is running on Good Neighbors Bad Neighbors, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Good Neighbors Bad Neighbors located?

No region tag comes from Good Neighbors Bad Neighbors. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 37.114.56.37:27031.

Tags, lists

Which Rust Dashboard lists and filters include Good Neighbors Bad Neighbors?

These Rust Dashboard lists include Good Neighbors Bad Neighbors: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Good Neighbors Bad Neighbors mean?

The game's server browser reads these tags from Good Neighbors Bad Neighbors: gmrust (Game mode): The game runs on standard Rust survival settings; mp80 (Max players): 80 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Good Neighbors Bad Neighbors?

The last sighting of Good Neighbors Bad Neighbors was 19 days 1 hours ago; it is offline right now.

How does Good Neighbors Bad Neighbors rank against other Rust servers?

Player hours over seven days put Good Neighbors Bad Neighbors at #15,846, in the top 72% of all ranked servers.

Reset times

What does wipe day look like on Good Neighbors Bad Neighbors?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Good Neighbors Bad Neighbors?

Wipes come once a month on Good Neighbors Bad Neighbors, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 27 days 20 hours ago.

Settings

What are the rules and settings on Good Neighbors Bad Neighbors?

The name of Good Neighbors Bad Neighbors gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map does Good Neighbors Bad Neighbors run?

The map is procedural and the game generates it on Good Neighbors Bad Neighbors.

Connect

How do I join Good Neighbors Bad Neighbors?

Type client.connect 37.114.56.37:27031 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp80
Max players 80 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.