Rust Dashboard54,249 playing

Annoying Orange Roleplay

Online 37.10.124.176:21000 checked 9m ago

quad moddedoxidesoftcore

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 02:00Fri 00:00players each hour · 48 hours · UTC

Rank

#15,284

top 69%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

6d 17h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02.557.51002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 17hThu 5 Nov, 19:00 UTCFW
  • 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 1/ 100
  2. 2 0/ 233
  3. 3
    [EA] Softcore 1quad · monthly · 66 on average
    10/ 350
  4. 4
    [US] Facepunch Softcore 2NA · quad · monthly · 57 on average
    82/ 300
  5. 5
    Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
    31/ 150
  6. 6
    Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average
    10/ 100

Quick answers

from the figures on this page

About

Is Annoying Orange Roleplay online, and how reliable is it?

Players can join Annoying Orange Roleplay: it is online. About 17 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Annoying Orange Roleplay run?

Annoying Orange Roleplay runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Annoying Orange Roleplay located?

No region is published by Annoying Orange Roleplay. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 37.10.124.176:21000.

Does Annoying Orange Roleplay run smoothly?

The last 48 hours gave an average of 10 server fps, and it never went under 10. Buildings, deployables and everything else added up to a peak of 92,679 entities. Memory use peaked at 2,508 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Annoying Orange Roleplay?

The Rust Dashboard lists that carry Annoying Orange Roleplay are: Rust roleplay servers and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on Annoying Orange Roleplay mean?

These are the tags Annoying Orange Roleplay publishes, read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore, is in force; mp50 (Max players): 50 is the slot count; ts4 (Group limit): 4 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Annoying Orange Roleplay?

Annoying Orange Roleplay has 0 of its 50 slots filled at the moment. The seven-day average for this server is 0 players.

How does Annoying Orange Roleplay rank against other Rust servers?

Ranked #15,284 on the last seven days of player hours, Annoying Orange Roleplay is in the top 69% of all ranked servers. It ranks #616 among quad servers.

Wipe schedule

What does wipe day look like on Annoying Orange Roleplay?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Annoying Orange Roleplay?

The only wipe on Annoying Orange Roleplay is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 7 hours ago the current world was made.

Map and rules

What are the rules and settings on Annoying Orange Roleplay?

You will not find a gather rate in the name of Annoying Orange Roleplay. 4 players is the most a group can hold (quad). It runs softcore, Facepunch's easier setting: part of your loot is kept. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Annoying Orange Roleplay run?

The game generates the procedural map on Annoying Orange Roleplay, size 4,000 with seed 6738. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Annoying Orange Roleplay?

Type client.connect 37.10.124.176:21000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore, is in force.
mp50
Max players 50 is the slot count.
ts4
Group limit 4 is the most you can have per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.