Rust Dashboard47,233 playing

dc-mutsu Rust Staging

Offline 36.13.136.190:28115 checked 21h ago

Players now

1of 2
Full
50%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

50% full

Tue 11:00Wed 11:00players each hour · 48 hours · UTC

Rank

#5,580

top 25%

7-day average

1

peak 1

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75111:0012:0020:0021:0010:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

21.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:59 UTC12d ago 1 – running 1
Thu 24 Sep, 20:52 UTC34d ago 1 held half 21.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
    341/ 375
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    281/ 325
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    32/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    21/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    40/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
    122/ 200

Quick answers

from the figures on this page

About

Is dc-mutsu Rust Staging online, and how reliable is it?

We last saw dc-mutsu Rust Staging 21 hours ago. It is offline at the moment. The last 7 full days show 21% uptime, with 35 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does dc-mutsu Rust Staging run?

Rust network protocol 2635 and build 168255 is running on dc-mutsu Rust Staging, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is dc-mutsu Rust Staging located?

No region tag comes from dc-mutsu Rust Staging. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 36.13.136.190:28115.

Lists

Which Rust Dashboard lists and filters include dc-mutsu Rust Staging?

The Rust Dashboard lists that carry dc-mutsu Rust Staging are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on dc-mutsu Rust Staging mean?

These are the tags dc-mutsu Rust Staging publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168255 (Build): This one runs game build 168255; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is dc-mutsu Rust Staging?

At the moment dc-mutsu Rust Staging is offline; it last showed 21 hours ago. Its seven-day average is 1 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 12:00 UTC with an average of 1 players.

How does dc-mutsu Rust Staging rank against other Rust servers?

Ranked #5,580 on the last seven days of player hours, dc-mutsu Rust Staging is in the top 25% of all ranked servers.

Wipe schedule

What does wipe day look like on dc-mutsu Rust Staging?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 1 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on dc-mutsu Rust Staging?

The record holds too few of dc-mutsu Rust Staging's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 12 days 20 hours ago.

Rules

What are the rules and settings on dc-mutsu Rust Staging?

You will not find a gather rate in the name of dc-mutsu Rust Staging. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does dc-mutsu Rust Staging run?

The map is procedural and the game generates it on dc-mutsu Rust Staging.

Join

How do I join dc-mutsu Rust Staging?

The console in Rust opens with F1, and client.connect 36.13.136.190:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168255,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players 2 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168255
Build This one runs game build 168255.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.