oxide-observation
Offline 34.91.74.176:28015 checked 41d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 39/ 500
- 2 122/ 100
- 3 45/ 225
- 4 21/ 700
- 5 7/ 200
- 6 4/ 1000
Quick answers
from the figures on this pageServer details
Is oxide-observation online, and how reliable is it?
The server is down at the moment. Its last sighting was 41 days 22 hours ago: oxide-observation. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 16 September 2026.
Which version of Rust does oxide-observation run?
On Linux, oxide-observation runs Rust network protocol 2633 and build 163794. Joining needs the same protocol on your side, and Steam handles that update.
Where is oxide-observation located?
There is no region on oxide-observation. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 34.91.74.176:28015.
Tags
Which Rust Dashboard lists and filters include oxide-observation?
These Rust Dashboard lists include oxide-observation: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on oxide-observation mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from oxide-observation as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is oxide-observation?
The last sighting of oxide-observation was 41 days 22 hours ago; it is offline right now.
How does oxide-observation rank against other Rust servers?
Ranked #15,468 on the last seven days of player hours, oxide-observation is in the top – of all ranked servers.
Wipe days
What is the wipe schedule on oxide-observation?
Too few wipes are on record for oxide-observation to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 41 days 23 hours ago the current world was made.
Rules
What are the rules and settings on oxide-observation?
No gather rate appears in the name of oxide-observation. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does oxide-observation run?
A procedural map is what oxide-observation runs, generated by the game.
Join
How do I join oxide-observation?
The console in Rust opens with F1, and client.connect 34.91.74.176:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.