C0deX Build&Base Creative
Offline 34.6.76.50:28015 checked 9d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
biweekly schedule
Next wipe
Thu 29 Oct, 18:04 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:04 UTC, in 1d 23h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 23hThu 29 Oct, 18:04 UTC
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 15d 23hThu 12 Nov, 18:04 UTC
- 29d 23hThu 26 Nov, 18:04 UTC
- 36d 23hThu 3 Dec, 19:00 UTCFW
- 43d 23hThu 10 Dec, 18:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 12:32 UTC27d ago | 3 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 100
- 2 184/ 999
- 3 68/ 999
- 4 27/ 150
- 5 25/ 100
- 6 34/ 100
Quick answers
from the figures on this pageServer
Is C0deX Build&Base Creative online, and how reliable is it?
The server is down at the moment. Its last sighting was 9 days 12 hours ago: C0deX Build&Base Creative. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 23 September 2026, when Rust Dashboard first saw it.
Which version of Rust does C0deX Build&Base Creative run?
C0deX Build&Base Creative runs Rust network protocol 2634 and build 166494, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is C0deX Build&Base Creative located?
There is no region on C0deX Build&Base Creative. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 34.6.76.50:28015.
Tags, lists
Which Rust Dashboard lists and filters include C0deX Build&Base Creative?
These Rust Dashboard lists include C0deX Build&Base Creative: Rust build and creative servers, Creative Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on C0deX Build&Base Creative mean?
The game's server browser reads these tags from C0deX Build&Base Creative: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^b (Biweekly): Every two weeks brings a wipe; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^c (Creative): Creative sandbox building: gather nothing, build anything; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is C0deX Build&Base Creative?
The last sighting of C0deX Build&Base Creative was 9 days 12 hours ago; it is offline right now.
How does C0deX Build&Base Creative rank against other Rust servers?
Player hours over seven days put C0deX Build&Base Creative at #15,316, in the top 70% of all ranked servers.
Wipe days
What does wipe day look like on C0deX Build&Base Creative?
Its recent wipes averaged a peak of 2 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on C0deX Build&Base Creative?
Too few wipes are on record for C0deX Build&Base Creative to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 18:04 UTC the next wipe is due. 26 days ago the current world was made. Its tags publish a wipe schedule of every two weeks.
Rules
What are the rules and settings on C0deX Build&Base Creative?
No gather rate appears in the name of C0deX Build&Base Creative. 8 players per group is the game's default, and that is the cap here. build & creative is what it plays, no gathering, just sandbox building. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.
Which map does C0deX Build&Base Creative run?
A procedural map of size 6,000 with seed 847281 is what C0deX Build&Base Creative runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. It gives its map the name Custom Map.
Join
How do I join C0deX Build&Base Creative?
The console in Rust opens with F1, and client.connect 34.6.76.50:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.