Rust Dashboard91,534 playing

PRIVATE Survivor AI Lab

Offline 31.97.122.1:28115 checked 21d ago

moddedcarbon

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,880

top 72%

7-day average

0

peak –

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:53 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 149 on average
    178/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    126/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    186/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    88/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
    335/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average
    229/ 700

Quick answers

from the figures on this page

Server

Is PRIVATE Survivor AI Lab online, and how reliable is it?

PRIVATE Survivor AI Lab is not online right now, and 21 days 4 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 7 October 2026.

Which version of Rust does PRIVATE Survivor AI Lab run?

Rust network protocol 2634 and build 166652 is running on PRIVATE Survivor AI Lab, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is PRIVATE Survivor AI Lab located?

No region is published by PRIVATE Survivor AI Lab. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 31.97.122.1:28115.

Lists

Which Rust Dashboard lists and filters include PRIVATE Survivor AI Lab?

The Rust Dashboard lists that carry PRIVATE Survivor AI Lab are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on PRIVATE Survivor AI Lab mean?

These are the tags PRIVATE Survivor AI Lab publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is PRIVATE Survivor AI Lab?

The last sighting of PRIVATE Survivor AI Lab was 21 days 4 hours ago; it is offline right now.

How does PRIVATE Survivor AI Lab rank against other Rust servers?

Player hours over seven days put PRIVATE Survivor AI Lab at #15,880, in the top 72% of all ranked servers.

Wipe schedule

What does wipe day look like on PRIVATE Survivor AI Lab?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on PRIVATE Survivor AI Lab?

PRIVATE Survivor AI Lab has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 21 days 18 hours ago.

Rules

What are the rules and settings on PRIVATE Survivor AI Lab?

No gather rate appears in the name of PRIVATE Survivor AI Lab. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does PRIVATE Survivor AI Lab run?

A procedural map is what PRIVATE Survivor AI Lab runs, generated by the game.

Connect

How do I join PRIVATE Survivor AI Lab?

The console in Rust opens with F1, and client.connect 31.97.122.1:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.