Rust Dashboard33,807 playing

DutchRust Staging Test Server

Online 31.70.90.35:28015 checked 7m ago

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Mon 06:00Wed 04:00players each hour · 48 hours · UTC

Rank

#13,762

top 62%

7-day average

0

peak 1

Last wipe

10h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0008:0019:0004:00Wiped Tue 27 Oct, 18:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608006:0015:0000:0008:0019:0004:00Wiped Tue 27 Oct, 18:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.1 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:40 UTC10h ago – – running 0
Tue 20 Oct, 13:29 UTC7d ago 0 – 7.2 days 0
Thu 24 Sep, 18:26 UTC33d ago 1 halved by day 1 25.8 days 0
Wed 16 Sep, 15:12 UTC41d ago 1 halved by day 1 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
    237/ 275
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
    17/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
    18/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    161/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
    63/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
    31/ 100

Quick answers

from the figures on this page

About

Is DutchRust Staging Test Server online, and how reliable is it?

Players can join DutchRust Staging Test Server: it is online. The uptime it reports puts its last restart about 1 hours ago. Over the last 7 full days, 166 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does DutchRust Staging Test Server run?

DutchRust Staging Test Server runs Rust network protocol 2635 and build 169468, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is DutchRust Staging Test Server located?

There is no region on DutchRust Staging Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 31.70.90.35:28015 is where it lives.

Does DutchRust Staging Test Server run smoothly?

Server fps averaged 60 over the last 48 hours and never dropped below 60. Buildings, deployables and everything else added up to a peak of 118,000 entities. At its highest, it took 2,177 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include DutchRust Staging Test Server?

You'll find DutchRust Staging Test Server on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on DutchRust Staging Test Server mean?

These are the tags DutchRust Staging Test Server publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs169468 (Build): Build 169468 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is DutchRust Staging Test Server?

0 players are playing on DutchRust Staging Test Server right now, out of 10 slots. Over seven days the mean is 0 players and the peak is 1. Across the last 48 hours, the peak came at 19:00 UTC with an average of 0 players.

How does DutchRust Staging Test Server rank against other Rust servers?

Ranked #13,762 on the last seven days of player hours, DutchRust Staging Test Server is in the top 62% of all ranked servers.

Wipe days

What does wipe day look like on DutchRust Staging Test Server?

Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on DutchRust Staging Test Server?

There is no next wipe to predict: DutchRust Staging Test Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 10 hours ago.

Settings

What are the rules and settings on DutchRust Staging Test Server?

No gather rate appears in the name of DutchRust Staging Test Server. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map does DutchRust Staging Test Server run?

A procedural map of size 4,500 with seed 1216243222 is what DutchRust Staging Test Server runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join DutchRust Staging Test Server?

The console in Rust opens with F1, and client.connect 31.70.90.35:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://dutchrustserver.nl.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169468,ts8

Game

gmvanilla
Game mode This server plays vanilla survival.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs169468
Build Build 169468 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.