Test Server (by magic)
Offline 31.7.57.155:28015 checked 2d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Sun 1 Nov, 18:39 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 18:39 UTC, in 3d 21h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 121/ 100
- 2 133/ 225
- 3 31/ 200
- 4 9/ 100
- 5 16/ 175
- 6 29/ 100
Quick answers
from the figures on this pageServer
Is Test Server (by magic) online, and how reliable is it?
We last saw Test Server (by magic) 2 days 4 hours ago. It is offline at the moment. The 1 full day before now is recorded at 0% uptime, 0 hours up out of 24. The first time Rust Dashboard recorded it was 26 October 2026.
Which version of Rust does Test Server (by magic) run?
Test Server (by magic) runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Test Server (by magic) located?
No region tag comes from Test Server (by magic). Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 31.7.57.155:28015.
Lists
Which Rust Dashboard lists and filters include Test Server (by magic)?
These Rust Dashboard lists include Test Server (by magic): Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on Test Server (by magic) mean?
The game's server browser reads these tags from Test Server (by magic): gmrust (Game mode): The game runs on standard Rust survival settings; mp150 (Max players): 150 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Test Server (by magic)?
At the moment Test Server (by magic) is offline; it last showed 2 days 4 hours ago. The mean over seven days is 0 players.
How does Test Server (by magic) rank against other Rust servers?
Player hours over seven days put Test Server (by magic) at #15,348, in the top 69% of all ranked servers.
Reset times
What is the wipe schedule on Test Server (by magic)?
An estimate from weekly: 7 days after its last wipe gives Test Server (by magic)'s next wipe. Sunday 1 November at 18:39 UTC is when its next wipe falls due. The world now in play was generated 3 days 2 hours ago. The tags list wipes as weekly.
Rules
What are the rules and settings on Test Server (by magic)?
You will not find a gather rate in the name of Test Server (by magic). 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does Test Server (by magic) run?
A procedural map is what Test Server (by magic) runs, generated by the game.
How to join
How do I join Test Server (by magic)?
The console in Rust opens with F1, and client.connect 31.7.57.155:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.