Rust Dashboard33,807 playing

TroubleChute

Offline 31.56.18.178:28015 checked 1d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 11:00Mon 12:00players each hour · 48 hours · UTC

Rank

#15,423

top 69%

7-day average

0

peak –

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123411:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    59/ 500
  2. 2
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    128/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
    59/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    28/ 700
  5. 5
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    4/ 200
  6. 6
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Quick answers

from the figures on this page

Server

Is TroubleChute online, and how reliable is it?

The server is down at the moment. Its last sighting was 41 hours ago: TroubleChute. The 1 full day before now is recorded at 0% uptime, 0 hours up out of 24. Our records for it start on 26 October 2026, when Rust Dashboard first saw it.

Which version of Rust does TroubleChute run?

On Windows, TroubleChute runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is TroubleChute located?

No region tag comes from TroubleChute. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 31.56.18.178:28015.

Lists

Which Rust Dashboard lists and filters include TroubleChute?

You'll find TroubleChute on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TroubleChute mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from TroubleChute as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is TroubleChute?

The last sighting of TroubleChute was 41 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.

How does TroubleChute rank against other Rust servers?

Ranked #15,423 on the last seven days of player hours, TroubleChute is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on TroubleChute?

The record holds too few of TroubleChute's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 22 days 17 hours ago the current world was made.

Map and rules

What are the rules and settings on TroubleChute?

The name of TroubleChute gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does TroubleChute run?

The map is procedural and the game generates it on TroubleChute.

Connect

How do I join TroubleChute?

Type client.connect 31.56.18.178:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.