Rust Dashboard63,058 playing

Test Server

Offline 31.54.137.255:28015 checked 12d ago

moddedcarbon

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#14,607

top 67%

7-day average

0

peak –

Last wipe

12d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    31/ 500
  2. 2
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    127/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
    46/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    15/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
    45/ 700
  6. 6
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Quick answers

from the figures on this page

About

Is Test Server online, and how reliable is it?

Test Server is not online right now, and 12 days 9 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 17 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Test Server run?

Test Server runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Test Server located?

There is no region on Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 31.54.137.255:28015.

Lists

Which Rust Dashboard lists and filters include Test Server?

The Rust Dashboard lists that carry Test Server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Test Server mean?

The game's server browser reads these tags from Test Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Test Server?

The last sighting of Test Server was 12 days 9 hours ago; it is offline right now.

How does Test Server rank against other Rust servers?

Player hours over seven days put Test Server at #14,607, in the top 67% of all ranked servers.

Wipe days

What is the wipe schedule on Test Server?

Test Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 12 days 11 hours ago.

Map and rules

What are the rules and settings on Test Server?

No gather rate appears in the name of Test Server. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Test Server run?

A procedural map is what Test Server runs, generated by the game.

How to join

How do I join Test Server?

Type client.connect 31.54.137.255:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.