Rust Dashboard61,573 playing

myserver

Offline 31.43.214.148:28015 checked 51m ago

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

100% full

Tue 13:00Thu 10:00players each hour · 48 hours · UTC

Rank

#10,550

top 47%

7-day average

1

peak 1

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75113:0002:0003:0004:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:01 UTC8h ago – – running 0
Mon 26 Oct, 16:38 UTC2d ago 1 – 2.4 days 0
Wed 14 Oct, 11:39 UTC14d ago 1 halved by day 3 12.2 days 0
Tue 13 Oct, 07:37 UTC16d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
    453/ 475
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    376/ 375
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    48/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    32/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    48/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
    149/ 200

Quick answers

from the figures on this page

Server

Is myserver online, and how reliable is it?

We last saw myserver 51 minutes ago. It is offline at the moment. It was online 1% of the last 7 full days, which is 2 of 168 hours. Our records for it start on 12 October 2026, when Rust Dashboard first saw it.

Which version of Rust does myserver run?

On Windows, myserver runs Rust network protocol 2635 and build 169170. You need the same protocol as the server to join. Steam updates your game for you.

Where is myserver located?

No region tag comes from myserver. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 31.43.214.148:28015.

Tags, lists

Which Rust Dashboard lists and filters include myserver?

These Rust Dashboard lists include myserver: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on myserver mean?

The game's server browser reads these tags from myserver: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs169170 (Build): The game build is 169170; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is myserver?

The last sighting of myserver was 51 minutes ago; it is offline right now. Its seven-day average is 1 players, and it reached 1 at the highest. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 1 players.

How does myserver rank against other Rust servers?

Player hours over seven days put myserver at #10,550, in the top 47% of all ranked servers.

Wipe days

What does wipe day look like on myserver?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on myserver?

No next wipe can be predicted for myserver, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 14 days 23 hours ago.

Rules

What are the rules and settings on myserver?

No gather rate appears in the name of myserver. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does myserver run?

The map is procedural and the game generates it on myserver.

How to join

How do I join myserver?

The console in Rust opens with F1, and client.connect 31.43.214.148:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169170,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs169170
Build The game build is 169170.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.