Rust Dashboard88,321 playing

Development (QP) [07.10]

Offline EU 31.43.146.212:31000 checked 22d ago

weekly wipes moddedoxide

Players now

1of 6
Full
17%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

17% full

Rank

#14,622

top 66% · #2411 in EU

7-day average

0

peak –

Last wipe

22d ago

weekly schedule

Next wipe

5d 13h

Wed 4 Nov, 11:04 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Wednesday 4 November, 11:04 UTC, in 5d 13h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    124/ 100
  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is Development (QP) [07.10] online, and how reliable is it?

The server is down at the moment. Its last sighting was 22 days 9 hours ago: Development (QP) [07.10]. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 7 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Development (QP) [07.10] run?

Rust network protocol 2634 and build 166652 is running on Development (QP) [07.10], which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Development (QP) [07.10] located?

The EU tag is how Development (QP) [07.10] places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 31.43.146.212:31000.

Tags

Which Rust Dashboard lists and filters include Development (QP) [07.10]?

You'll find Development (QP) [07.10] on these themed lists at Rust Dashboard: Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on Development (QP) [07.10] mean?

These are the tags Development (QP) [07.10] publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp6 (Max players): The server has 6 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^w (Weekly): It wipes once a week; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Development (QP) [07.10]?

At the moment Development (QP) [07.10] is offline; it last showed 22 days 9 hours ago.

How does Development (QP) [07.10] rank against other Rust servers?

Development (QP) [07.10] holds #14,622 for player hours across seven days, #2,411 in Europe, in the top 66% of all ranked servers.

Reset times

What is the wipe schedule on Development (QP) [07.10]?

The next wipe for Development (QP) [07.10] is an estimate taken from weekly: 7 days after its last wipe. On Wednesday 4 November at 11:04 UTC the next wipe is due. 22 days 10 hours ago the current world was made. Its tags carry a wipe schedule of once a week.

Rules

What are the rules and settings on Development (QP) [07.10]?

No gather rate appears in the name of Development (QP) [07.10]. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Development (QP) [07.10] run?

The game generates the map on Development (QP) [07.10], which is procedural.

How to join

How do I join Development (QP) [07.10]?

The console in Rust opens with F1, and client.connect 31.43.146.212:31000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,^w,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp6
Max players The server has 6 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.