Rust Dashboard57,310 playing

Rust Weapon Recoil Lab

Offline 31.31.10.158:28015 checked 2d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

0% full

Rank

#7,917

top 36%

7-day average

0

peak 1

Last wipe

2d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:00 UTC2d ago 1 – running 0
Fri 23 Oct, 20:40 UTC5d ago – – 2.4 days 1
Thu 22 Oct, 22:01 UTC6d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    62/ 500
  2. 2
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    131/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    62/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    51/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    16/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    10/ 1000

Quick answers

from the figures on this page

About

Is Rust Weapon Recoil Lab online, and how reliable is it?

We last saw Rust Weapon Recoil Lab 2 days 5 hours ago. It is offline at the moment. The last 7 full days show 29% uptime, with 49 hours up out of 168. The first time Rust Dashboard recorded it was 20 October 2026.

Which version of Rust does Rust Weapon Recoil Lab run?

On Windows, Rust Weapon Recoil Lab runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Weapon Recoil Lab located?

There is no region on Rust Weapon Recoil Lab. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 31.31.10.158:28015.

Tags, lists

Which Rust Dashboard lists and filters include Rust Weapon Recoil Lab?

You'll find Rust Weapon Recoil Lab on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Rust Weapon Recoil Lab mean?

These are the tags Rust Weapon Recoil Lab publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Rust Weapon Recoil Lab?

The last sighting of Rust Weapon Recoil Lab was 2 days 5 hours ago; it is offline right now. Its seven-day average is 0 players, and it reached 1 at the highest.

How does Rust Weapon Recoil Lab rank against other Rust servers?

Player hours over seven days put Rust Weapon Recoil Lab at #7,917, in the top 36% of all ranked servers.

Wipe schedule

What does wipe day look like on Rust Weapon Recoil Lab?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Rust Weapon Recoil Lab?

There is no next wipe to predict: Rust Weapon Recoil Lab wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 2 days 15 hours ago.

Map and rules

What are the rules and settings on Rust Weapon Recoil Lab?

You will not find a gather rate in the name of Rust Weapon Recoil Lab. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

Which map does Rust Weapon Recoil Lab run?

The game generates the map on Rust Weapon Recoil Lab, which is procedural.

Connect

How do I join Rust Weapon Recoil Lab?

Type client.connect 31.31.10.158:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.