Rust Dashboard33,784 playing

Local protocol reference

Offline 31.208.58.48:28031 checked 21d ago

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,966

top 72%

7-day average

0

peak –

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 08:28 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
    171/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    177/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    18/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
    14/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    16/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    87/ 200

Quick answers

from the figures on this page

About

Is Local protocol reference online, and how reliable is it?

The server is down at the moment. Its last sighting was 21 days 21 hours ago: Local protocol reference. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 6 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Local protocol reference run?

Local protocol reference runs Rust network protocol 2634 and build 166652, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Local protocol reference located?

No region tag comes from Local protocol reference. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 31.208.58.48:28031 is where it lives.

Lists

Which Rust Dashboard lists and filters include Local protocol reference?

The Rust Dashboard lists that carry Local protocol reference are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local protocol reference mean?

The game's server browser reads these tags from Local protocol reference: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Local protocol reference?

At the moment Local protocol reference is offline; it last showed 21 days 21 hours ago.

How does Local protocol reference rank against other Rust servers?

Player hours over seven days put Local protocol reference at #15,966, in the top 72% of all ranked servers.

Wipe days

What does wipe day look like on Local protocol reference?

Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Local protocol reference?

Local protocol reference has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 21 days 21 hours ago.

Settings

What are the rules and settings on Local protocol reference?

The name of Local protocol reference gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map does Local protocol reference run?

The game generates the map on Local protocol reference, which is procedural.

Join

How do I join Local protocol reference?

The console in Rust opens with F1, and client.connect 31.208.58.48:28031 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build 166652 is what it runs.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.