Inferno PvE
Online 31.17.138.167:28015 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 3
0% full
Rank
top 21%
7-day average
peak 3
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 19:18 UTC3d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 159/ 2000
- 2 97/ 2000
- 3 52/ 200
- 4 55/ 200
- 5 30/ 300
- 6 27/ 100
Quick answers
from the figures on this pageServer details
Is Inferno PvE online, and how reliable is it?
Right now Inferno PvE is running. Its reported uptime points to a restart roughly 3 days 9 hours ago. The last 4 full days show 93% uptime, with 89 hours up out of 96. Rust Dashboard logged it for the first time on 24 October 2026.
Which version of Rust does Inferno PvE run?
Inferno PvE runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Inferno PvE located?
There is no region on Inferno PvE. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 31.17.138.167:28015.
Does Inferno PvE run smoothly?
Server fps averaged 111 over the last 48 hours and never dropped below 83. The world held as many as 115,965 entities, counting buildings, deployables and all the rest. At its highest, it took 4,783 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Inferno PvE?
These Rust Dashboard lists include Inferno PvE: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Inferno PvE mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon from Inferno PvE as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Inferno PvE?
As things stand, 0 players are on Inferno PvE, which holds 10 slots. Its seven-day average is 1 players, and it reached 3 at the highest. The busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.
How does Inferno PvE rank against other Rust servers?
Ranked #4,652 on the last seven days of player hours, Inferno PvE is in the top 21% of all ranked servers.
Wipe days
What does wipe day look like on Inferno PvE?
At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe came 5 hours after it began.
What is the wipe schedule on Inferno PvE?
The record holds too few of Inferno PvE's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 3 days 11 hours ago.
Rules
What are the rules and settings on Inferno PvE?
You will not find a gather rate in the name of Inferno PvE. 8 players per group is the game's default, and that is the cap here. It runs pve, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.
Which map does Inferno PvE run?
The game generates the procedural map on Inferno PvE, size 4,500 with seed 937701272. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join Inferno PvE?
The console in Rust opens with F1, and client.connect 31.17.138.167:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.