Rust Dashboard36,584 playing

Inferno PvE

Online 31.17.138.167:28015 checked 11m ago

moddedcarbonpve

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
3

0% full

Tue 08:00Thu 05:00players each hour · 48 hours · UTC

Rank

#4,652

top 21%

7-day average

1

peak 3

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.511.5208:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:18 UTC3d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average
    159/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
    97/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average
    52/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
    55/ 200
  5. 5 30/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
    27/ 100

Quick answers

from the figures on this page

Server details

Is Inferno PvE online, and how reliable is it?

Right now Inferno PvE is running. Its reported uptime points to a restart roughly 3 days 9 hours ago. The last 4 full days show 93% uptime, with 89 hours up out of 96. Rust Dashboard logged it for the first time on 24 October 2026.

Which version of Rust does Inferno PvE run?

Inferno PvE runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Inferno PvE located?

There is no region on Inferno PvE. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 31.17.138.167:28015.

Does Inferno PvE run smoothly?

Server fps averaged 111 over the last 48 hours and never dropped below 83. The world held as many as 115,965 entities, counting buildings, deployables and all the rest. At its highest, it took 4,783 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Inferno PvE?

These Rust Dashboard lists include Inferno PvE: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Inferno PvE mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon from Inferno PvE as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Inferno PvE?

As things stand, 0 players are on Inferno PvE, which holds 10 slots. Its seven-day average is 1 players, and it reached 3 at the highest. The busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.

How does Inferno PvE rank against other Rust servers?

Ranked #4,652 on the last seven days of player hours, Inferno PvE is in the top 21% of all ranked servers.

Wipe days

What does wipe day look like on Inferno PvE?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe came 5 hours after it began.

What is the wipe schedule on Inferno PvE?

The record holds too few of Inferno PvE's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 3 days 11 hours ago.

Rules

What are the rules and settings on Inferno PvE?

You will not find a gather rate in the name of Inferno PvE. 8 players per group is the game's default, and that is the cap here. It runs pve, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does Inferno PvE run?

The game generates the procedural map on Inferno PvE, size 4,500 with seed 937701272. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Inferno PvE?

The console in Rust opens with F1, and client.connect 31.17.138.167:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.