Test
Offline 31.162.18.183:28015 checked 8d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
biweekly schedule
Next wipe
Mon 2 Nov, 18:37 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 18:37 UTC, in 5d 5h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 94/ 2000
- 2 212/ 2000
- 3 38/ 200
- 4 125/ 200
- 5 60/ 100
- 6 22/ 250
Quick answers
from the figures on this pageAbout
Is Test online, and how reliable is it?
We last saw Test 8 days 18 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 19 October 2026.
Which version of Rust does Test run?
Rust network protocol 2634 and build 167781 is running on Test, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Test located?
There is no region on Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 31.162.18.183:28015.
Lists
Which Rust Dashboard lists and filters include Test?
The Rust Dashboard lists that carry Test are: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on Test mean?
These are the tags Test publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Test?
At the moment Test is offline; it last showed 8 days 18 hours ago.
How does Test rank against other Rust servers?
Player hours over seven days put Test at #15,322, in the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on Test?
The next wipe for Test is an estimate taken from biweekly: 14 days after its last wipe. Monday 2 November at 18:37 UTC is when its next wipe falls due. The world now in play was generated 8 days 18 hours ago. Its tags publish a wipe schedule of every two weeks.
Rules
What are the rules and settings on Test?
You will not find a gather rate in the name of Test. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does Test run?
The map is procedural and the game generates it on Test.
How to join
How do I join Test?
The console in Rust opens with F1, and client.connect 31.162.18.183:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.