Rust Dashboard40,809 playing

test trainning

Offline 31.129.78.22:28015 checked 15d ago

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#13,077

top 61%

7-day average

0

peak –

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
    277/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    209/ 225
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    19/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
    21/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    25/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    94/ 200

Quick answers

from the figures on this page

Server

Is test trainning online, and how reliable is it?

The server is down at the moment. Its last sighting was 15 days 9 hours ago: test trainning. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 13 October 2026, when Rust Dashboard first saw it.

Which version of Rust does test trainning run?

Rust network protocol 2634 and build 167781 is running on test trainning, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is test trainning located?

No region is published by test trainning. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 31.129.78.22:28015.

Tags, lists

Which Rust Dashboard lists and filters include test trainning?

The Rust Dashboard lists that carry test trainning are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on test trainning mean?

The game's server browser reads these tags from test trainning: gmvanilla (Game mode): Vanilla survival is what runs here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is test trainning?

The last sighting of test trainning was 15 days 9 hours ago; it is offline right now.

How does test trainning rank against other Rust servers?

Ranked #13,077 on the last seven days of player hours, test trainning is in the top 61% of all ranked servers.

Wipe days

What is the wipe schedule on test trainning?

The record holds too few of test trainning's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 15 days 10 hours ago.

Settings

What are the rules and settings on test trainning?

The name of test trainning gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does test trainning run?

The game generates the map on test trainning, which is procedural.

Connect

How do I join test trainning?

The console in Rust opens with F1, and client.connect 31.129.78.22:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp1
Max players The server has 1 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build This one runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.