Rust Dashboard38,680 playing

Jorganization Civil War!

Online 24.86.143.141:20200 checked 12m ago

moddedcarbon

Players now

Live
0of 128
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 03:00Thu 00:00players each hour · 48 hours · UTC

Rank

#15,353

top 69%

7-day average

0

peak –

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

025507510003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:24 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 155 on average
    27/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    134/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    33/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    7/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    0/ 1000

Quick answers

from the figures on this page

Server details

Is Jorganization Civil War! online, and how reliable is it?

Players can join Jorganization Civil War!: it is online. About 15 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 68% uptime, with 115 hours up out of 168. The first time Rust Dashboard recorded it was 5 October 2026.

Which version of Rust does Jorganization Civil War! run?

On Windows, Jorganization Civil War! runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Jorganization Civil War! located?

There is no region on Jorganization Civil War!. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 24.86.143.141:20200.

Does Jorganization Civil War! run smoothly?

Across the last 48 hours the average was 59 fps, with a floor of 34. At its highest the count reached 210,831 entities: buildings, deployables and the rest. At its highest, it took 4,542 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Jorganization Civil War!?

These Rust Dashboard lists include Jorganization Civil War!: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Jorganization Civil War! mean?

These are the tags Jorganization Civil War! publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp128 (Max players): It holds 128 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Jorganization Civil War!?

As things stand, 0 players are on Jorganization Civil War!, which holds 128 slots. Its average over the last seven days comes to 0 players.

How does Jorganization Civil War! rank against other Rust servers?

Ranked #15,353 on the last seven days of player hours, Jorganization Civil War! is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on Jorganization Civil War!?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 4 hours after it began.

What is the wipe schedule on Jorganization Civil War!?

Jorganization Civil War! has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 21 days 20 hours ago.

Map and rules

What are the rules and settings on Jorganization Civil War!?

You will not find a gather rate in the name of Jorganization Civil War!. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.

Which map does Jorganization Civil War! run?

The game generates the procedural map on Jorganization Civil War!, size 6,000 with seed 89612. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Jorganization Civil War!?

Type client.connect 24.86.143.141:20200 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp128
Max players It holds 128 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.