Rust Dashboard95,518 playing

Backstage firewall test

Offline 24.8.85.119:28325 checked 3d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,366

top 70%

7-day average

0

peak –

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  5. 5
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Quick answers

from the figures on this page

Server

Is Backstage firewall test online, and how reliable is it?

The server is down at the moment. Its last sighting was 3 days ago: Backstage firewall test. The last 7 full days show 51% uptime, with 85 hours up out of 168. Our records for it start on 19 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Backstage firewall test run?

On Windows, Backstage firewall test runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Backstage firewall test located?

No region tag comes from Backstage firewall test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 24.8.85.119:28325.

Tags

Which Rust Dashboard lists and filters include Backstage firewall test?

You'll find Backstage firewall test on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Backstage firewall test mean?

The game's server browser reads these tags from Backstage firewall test: gmvanilla (Game mode): This server plays vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Backstage firewall test?

At the moment Backstage firewall test is offline; it last showed 3 days ago. Its average over the last seven days comes to 0 players.

How does Backstage firewall test rank against other Rust servers?

Ranked #15,366 on the last seven days of player hours, Backstage firewall test is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on Backstage firewall test?

Backstage firewall test has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 19 hours ago the current world was made.

Settings

What are the rules and settings on Backstage firewall test?

No gather rate appears in the name of Backstage firewall test. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does Backstage firewall test run?

The game generates the procedural map on Backstage firewall test, size 2,000 with seed 1610380731. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join Backstage firewall test?

The console in Rust opens with F1, and client.connect 24.8.85.119:28325 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This server plays vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.