Rust Dashboard89,289 playing

Dying Light PvE

Offline 24.66.56.92:28018 checked 41d ago

moddedcarbonpve

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,523

no region published

7-day average

0

peak –

Last wipe

45d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
    203/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average
    296/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average
    75/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
    51/ 200
  5. 5 45/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
    82/ 100

Quick answers

from the figures on this page

Server

Is Dying Light PvE online, and how reliable is it?

We last saw Dying Light PvE 41 days 16 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 17 September 2026.

Which version of Rust does Dying Light PvE run?

Dying Light PvE runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Dying Light PvE located?

No region tag comes from Dying Light PvE. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 24.66.56.92:28018.

Lists

Which Rust Dashboard lists and filters include Dying Light PvE?

You'll find Dying Light PvE on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Dying Light PvE mean?

These are the tags Dying Light PvE publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Dying Light PvE?

The last sighting of Dying Light PvE was 41 days 16 hours ago; it is offline right now.

How does Dying Light PvE rank against other Rust servers?

Ranked #15,523 on the last seven days of player hours, Dying Light PvE is in the top – of all ranked servers.

Wipe days

What is the wipe schedule on Dying Light PvE?

Dying Light PvE has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 45 days 21 hours ago.

Rules

What are the rules and settings on Dying Light PvE?

The name of Dying Light PvE gives no gather rate. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.

How to join

How do I join Dying Light PvE?

Type client.connect 24.66.56.92:28018 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.